• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. WildLynxPilot

    MSFS Blender - FS2020 Glass again again ....

    I made a series of experiments with standard type material and glass type material. There seem to be no way at all to make a reflective material really mirror objects in front of it. It only reflects terrain and sky with clouds. If I select the MSFS Glass type as a starting point, then I can...
  2. WildLynxPilot

    MSFS Scenery Package size is getting too big due to textures!

    Just as a comparison. My recently released EFTP has about 15 custom buildings, almost 30 other custom objects, a total of about 100 textures, mainly 2K but some very small and a couple 4K, ranging from 1 Kb to 23 Mb in size (the original png files). There are three simobjects, 15 custom...
  3. WildLynxPilot

    MSFS Blender - FS2020 Glass again again ....

    Do not touch the shader nodes, as Ron said above. The settings in your pic would require a proper, complete PBR texture set. Forget it and set only the MSFS parameters (numbers as in your picture) as follows: Standard material. 1) No need to touch this, no need to adjust Alpha here. 2)...
  4. WildLynxPilot

    MSFS Lights don't work in MSFS

    The newest official Asobo Blender exporter (version 1.3.3) is made for Blender 3.6. I suggest that you install and try Blender 3.6 and newest version of the exporter, included in the newest SDK (v 0.24.3)! Many benefits from that... You need to have the "Punctual lights" ticked in the settings...
  5. WildLynxPilot

    MSFS EFHV - Hyvinkää Airport v2.0 published! [Freeware]

    The new version contains more than a dozen new, custom modeled buildings and objects, based on fresh photographs and extensively using PBR-textures. I had a problem on this airport with vegetation that was entirely impossible to remove from a tiny part of the aprons. No normal removal tricks...
  6. WildLynxPilot

    MSFS Triggering Hangar door animation in SimObject by distance?

    Just a heads-up and thanks for the script and ideas in this thread! There is a gate between the apron and the flying club parking area on the Tampere-Pirkkala Airport (EFTP). The gate is operated by the air traffic controller in the tower, so when a small plane is on it's way out of or in to the...
  7. WildLynxPilot

    MSFS EFTP - Tampere-Pirkkala Airport published (freeware)

    My new version of the Tampere-Pirkkala Airport (EFTP) in Finland was just released. Take a look, download, install and enjoy...
  8. WildLynxPilot

    MSFS [SOLVED] MSFS Runway Start position offset issue

    Have you positioned the starting points for the runway correctly on the centerline?
  9. WildLynxPilot

    PBR materials shinning alot.

    Good tools if you have the separate files to be converted and combined! Shadermap is a little bit different as it can produce the comp and norm files directly from a single picture - that is what I use it a lot for (when having photos of airport buildings and such).
  10. WildLynxPilot

    PBR materials shinning alot.

    Nice. If you are doing more texturing work and want to use PBR materials, then I recommend an excellent piece of software called Shadermap (https://shadermap.com/home/). I have a template for the MSFS style PBR materials, and can easily make a good set of PBR files from any texture image or...
  11. WildLynxPilot

    PBR materials shinning alot.

    I think we can clearly see on the picture that the roof and the plaster walls are very shiny and reflective. At least the plaster shouldn't be... He's probably using a plain roughness file in place of a proper comp file...
  12. WildLynxPilot

    PBR materials shinning alot.

    IS your comp texture made according to the sdk? Red channel=Ambient Occlusion, Green channel=Roughness and Blue channel=Metalness. They must be done correctly to work. Too much shininess is mainly caused by too low roughness (too dark) or to strong metalness (too light). You have a file with...
  13. WildLynxPilot

    MSFS Blender - FS2020 Glass again again ....

    Why would you have to separate the glass? I do not think it is necessary. Just make a material for the window faces. Set MSFS Standard type. Blend mode to Alpha blend. Tick Backface Culling and Show Backface. Base color to black (or some dark color blue, green if it should be tinted glass). Set...
  14. WildLynxPilot

    Time to Retire

    Thank you dearly for your work to the benefit of all us simmers and scenery developers!
  15. WildLynxPilot

    MSFS Avoiding Piracy

    Ban this guy - he has nothing to do here with that attitude.
  16. WildLynxPilot

    MSFS Helipad Lights and Taxi

    You can place the light row vertices at each point where there should be a light and then just tick "Snap to vertices" - then there will be one light at each point! No need to make small lightrows and duplicate...
  17. WildLynxPilot

    MSFS Several updates to my Finnish add-ons

    Several updates have been made to my Finnish add-ons during the last month. The MSFS World Update 15 required some changes and some other airports have been improved too. You can find all my freeware add-ons and links to other Finnish and Nordic add-ons at my site FSAddons.fi The new billboard...
  18. WildLynxPilot

    Purchasing a second copy of MSFS

    A new purchase would make no difference. The purchase would only contain the same program stub that you already have. You have to first of all go into your library in the MS Store (or Steam if you purchased from Steam) using the same user-ID that you used when purchasing MSFS (Important!) and...
  19. WildLynxPilot

    Help with Services.xml

    Ok, that would explain why I don't have trucks and buses on my small airports, as I have set them to small in the airport settings!
  20. WildLynxPilot

    Help with Services.xml

    I suppose you substituted "ICAO' in the path with the ICAO code of your airport? Just checking, as I do not have that problem on my airports... I wonder if I have some modified livingworld file somewhere - have to check it out tomorrow... Are you spawned on the airport in an airliner or in some...