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Search results

  1. GIAMPA

    MSFS Script to automate the validation of *.png files in the Materials directory?

    You should generate the *.FLAGS file and the *.material file, which file needs a GUID. I tried compiling them manually and they show up in the material editor
  2. GIAMPA

    Time to Retire

    Thanks so much Jon, enjoy your family
  3. GIAMPA

    MSFS Script to automate the validation of *.png files in the Materials directory?

    Hi Dears, are you all right? I'm here to ask you if there is a quick way to validate the materials inside the sdk. I have about 400-500 parking and taxi markings and other materials in the materials directory and one by one I am inserting them by doing the classic procedure: File---New---I...
  4. GIAMPA

    MSFS SID/STAR/APPROACH coding question, transitions between STAR and approach - FS2020

    As far as I know the TERMINAL_WAYPOINTS are right, in the declaration they are type NAMED. I made some simple transitions and approaches for a test airport and they are consistent in the A320 FBW, in the PMDG instead you have to compile its own world which is identical to FSX. <Arrival...
  5. GIAMPA

    MSFS SID/STAR/APPROACH coding question, transitions between STAR and approach - FS2020

    HI. Have you tried removing that <RunwayTransitions/> at the end of transition and replacing it with </EnrouteTransitions> ?
  6. GIAMPA

    Custom ILS doesn't appear after SDK version 0.19.3

    Hi, I found that if you uncheck the DeleteAllILSs item in the Delete Command menu of the airport, you will review the custom ILS. That is, in the aforementioned item, FALSE must appear in the xml. The aforementioned entry is not present in the generated bgl file. If you have Navigraph in the...
  7. GIAMPA

    Custom ILS doesn't appear after SDK version 0.19.3

    They should solve, I think also quickly, because common to all developers. Hello and thanks
  8. GIAMPA

    Custom ILS doesn't appear after SDK version 0.19.3

    I give you the confirmation that the ILS that are not in the ASOBO navigation can be seen, I had done a study airport with 2 ILS and I can see them easily
  9. GIAMPA

    Custom ILS doesn't appear after SDK version 0.19.3

    Thanks for the suggestion, I try this attempt, but the fact is that all the ILS so far made directly in the xml worked perfectly, I tried to write it also directly in the SDK but I get the same results: I don't see it, I see instead the radio frequencies of the airport. Mine is an existing...
  10. GIAMPA

    Custom ILS doesn't appear after SDK version 0.19.3

    Hi, thanks for your feedback, I wanted to ask you if you can also see your custom ILS by removing it from the Navigraph Community. I suppose you have Navigraph installed, this I ask because I see the ILS with Navigraph in the Community, but it's not my ILS it's Navigraph's. It turns out using...
  11. GIAMPA

    Custom ILS doesn't appear after SDK version 0.19.3

    Hi everyone, in this latest version I no longer see the ILS Custom made for an airport, before this version it was present, now not anymore. This happens whether or not I have Navigraph in the Community. Does it happen to anyone else? But the Navigraph is recognized, my ILS Custom is not. If I...
  12. GIAMPA

    Polygon Vegetation with invisible vegetation in SDK

    Hi, I want to update you on the tests carried out: I deleted the mod and therefore its part of the project from the Community, but the result does not change. I can't see it doing all the save, build all, load scenery procedure. Nothing
  13. GIAMPA

    Polygon Vegetation with invisible vegetation in SDK

    You are actually right. In the Community there is the part of the project developed that must be introduced in the community, that is the contents of the "Packages" folder. I thought you were referring to the entire project included in the Community. I will certainly do it this way, as you say...
  14. GIAMPA

    Polygon Vegetation with invisible vegetation in SDK

    I noticed that on your Polygon you have GroupIndex at 1 instead of me at 0, does something change?
  15. GIAMPA

    Polygon Vegetation with invisible vegetation in SDK

    thank you so much for your feedback, you don't have to apologize for anything, i answer your last question: no, the project is out of sim in a directory of documents, and i work on that. in the Community there is obviously the mod that I generate with Build and Export. Then with regard to the...
  16. GIAMPA

    Polygon Vegetation with invisible vegetation in SDK

    1- I make a polygon and choose vegetation scale 0.5, vegetation density 1.1, select biome overraid Date_Tree. Nothing appears see screen V1. 2-I save Scenery, nothing appears, see screen V2. 3-I do Build All, nothing appears, see screen V3, V4. 4-I do Load in Editor, nothing appears, see screen...
  17. GIAMPA

    Polygon Vegetation with invisible vegetation in SDK

    thank you, but doing as you suggest to save and reload does not change anything, you do not see any trees or vegetation that I have set. To see it I have to launch the mod and it means restarting the simulator.
  18. GIAMPA

    Polygon Vegetation with invisible vegetation in SDK

    This is not an answer to the problem, certainly if you save and then launch the mod you see the difference, you have to see it in the development, and it is the question posed
  19. GIAMPA

    Given the previous occasions in which no one has spoken about the degradation of the...

    Given the previous occasions in which no one has spoken about the degradation of the paintedlines, which I announced in a tread, I feel I can almost solve the problem. As previously stated, it probably doesn't matter to anyone but you. If you send me an email from you, I will surely send you the...
  20. GIAMPA

    Hi, if you want I can personally send you the pngs of the paintedlines I made. I would also like...

    Hi, if you want I can personally send you the pngs of the paintedlines I made. I would also like you to make a personal use of them and not to be disclosed as they are the result of tests and trials. On the forum, if anyone wishes, I explain how I got there but I do not divulge the work lightly...
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