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    FS2004 Use actual terminal picture as an object in ADE

    On the odd occasion I've wanted to produce "photo-realistic" scenery items I've used FSDS for the structures, but of course that's long since dead in the water, so if you do pick up a copy make sure you get a valid serial number for it! I've got it installed on an old XP machine ... I've not...
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    FS2004 FS9 EDTY anomoly?

    Am I missing something, or is the total default layout for EDTY Hessental in FS2004 completely "wrong"? When compared to the on-line satellite imagery, it's as though someone pasted in the incorrect airfield at this location.
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    FS2004 Remove Stock Airport from bgl

    That is simply incorrect (or at least incomplete) Decompile the default AP915150 using BGLXML, edit the resultant xml file with Notepad (or similar text editor) to remove the section pertaining to 1S0, then recompile using BGLCOMP from the FS2004 SDK It's a procedure I use (as required) for my...
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    FS2004 ID Texture bmp files

    I'm not quite sure I fully understand the question, but, when in a circumstance a few years ago when some downloaded scenery didn't show the texturing on all the buildings, I went to the effort of decompiling the library to it's component models then examined the appropriate model using a hex...
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    FS2004 Remove Stock Airport from bgl

    Sorry ... Edit Voice Pack is not something I've spent any time with. Hopefully someone else might join in, else maybe start a new thread as an Edit Voice Pack question.
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    FS2004 Remove Stock Airport from bgl

    Much as @hgschnell has written. Generate a new version of 1S0 containing no features at all, but ensuring that all the previous features, runways, taxiways, aprons etc. are disabled. This will ensure that the original scenery isn't visible in the simulator ... unfortunately the airfield will...
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    Transparency issue on PAPI models

    Just a thought ... it's not, by any chance, a "security feature" caused by the software not being registered properly? I only suggest this as I'm aware of a similar (but more intrusive) feature being apparent on the demo versions of airfields from UK2000.
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    fs2004 moving cars,people etc

    FWIW ... UK2000 used to have motor traffic in the vicinity of their UK airports in their "Extreme" range for FS2004 If you can "source" one or more of these (now old) sceneries, you may be able to "draw inspiration" from them. Attached is a 10sec overhead clip of the terminal and car-park area...
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    FS2004 EEKE coastal anomaly

    Thanks for that ... not an aspect of SBuilder9 I've used, but I'll spend some time with it and see if I can generate a reasonable solution. Comparing FS9 to FSX and the "real world" it would seem, in FSX, they've simply drawn a line across the inlet that should be to the west of the airfield and...
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    FS2004 EEKE coastal anomaly

    A little late to the party as ever ... but is anyone aware of a fix for the coastal anomaly immediately to the west of EEKE? The effect is identical in FS2000 and FS2002 (but is fixed in FSX), so it was a long-standing issue ... maybe no-one ever went there?
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    FS2004 EP0D Bircza

    UPDATE :- I've remembered how to edit the default flatten files, so, for my own purposes, I've deleted the default EP0D and replaced it in it's entirety with a basic interpretation of EPAR Arlamów at the "correct" elevation. I'll be working on options for a release version, if it gets that far.
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    Haven't got back to it completely ... in the first instance, for my own benefit, I've edited the...

    Haven't got back to it completely ... in the first instance, for my own benefit, I've edited the default AP954140.bgl and FL954140.bgl files (managed to remember how to edit flattens!) so's to remove the default airfield completely. I'll work on release options later.
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    FS2004 Extending scenery help

    The FS2004 Software Development Kit ... supplied by Microsoft ... still to be found here https://www.fsdeveloper.com/forum/resources/categories/fs2004.6/ SceneGenX implemented the "generic buildings" aspect, not sure if anyone else did. I use it extensively, in a basic manner, but quite...
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    FS2004 Extending scenery help

    Just to clarify ... when you say "generic building" do you mean a library object (in which case there's not a lot you can do, other than choose a different model or re-generate the textures in question to a higher resolution), or a "generic building" as described in the FS2004 SDK (BGLCompSDK...
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    FS2004 EP0D Bircza

    Yes, I'd done all that, 'cept I'm using SceneGenX rather than ADE. Everything "looks" good, can even land there, but from the start-up screen, if I "Create a Flight" to EP0D, I end up in the hole with my new scenery suspended in the air above me. If there's no obvious solution it's probably no...
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    FS2004 EP0D Bircza

    No ... EP0D is definitely there in the default AP954140.bgl file ... I just removed it to see if it made any difference ;) Sounds like you may have Eastern Europe disabled in your Scenery Library? I certainly would like to resolve the issue without having to modify default files ... it's not a...
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    FS2004 EP0D Bircza

    I seem to have found an "anomaly" that I can't find reference to ... specifically the default Polish airfield EP0D Bircza (that's ECHO PAPA ZERO DELTA) is in a whopping great hole! It appears the default airfield elevation was set to ~425ft rather than metres (about 1400ft) I know how to create...
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    FS2004 Extending scenery help

    I'm not familiar with ADE unfortunately, but your results suggest to me that you've got some other file(s) interfering. Have you double-checked for any other instances of LEBL on your system that you may have "forgotten about"? AFCAD2 may be limited (in comparison) but one feature I do find...
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    FS2004 Extending scenery help

    Which software are you using to generate your flatten? Normally a flatten will remove all the lumps and bumps you seem to be experiencing. An exclude will simply eliminate any scenery components, so shouldn't be an issue in this circumstance. Your description suggests your flatten isn't being...
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    Missing GP lines

    An indication of which simulator you're using and what exactly a "GP Line" is might invoke a useful response.
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