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  1. Travolt

    P3D v5 Blender2P3D/FSX

    I had a similar problem to you and I changed the folder to which I was exporting the files to, and now it works. I was trying to export the FSX stuff into the same folder I had the blender file, not sure if that was the problem or it was something completely unrelated, but it's worth a shot.
  2. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    JRobinson, you're a genius. I would have never thought about that. It works in FSX too, I just tested it. Now I can finally enjoy ADE. Thank you very much! And of course, thank you Scruffy and GHD.
  3. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    Yep, I can use your scenery. The buildings just appear a bit of place. In a file compiled by another simmer that I placed on my FSX, they are on place. That might have to do with the SDK version or something. I will do some uninstallation of old SDK's I have here. And see if that fixes the...
  4. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    Thanks, that helps me to focus on the problem source. If the ADE files are ok and it's not a problem on my FSX, it is a problem on the compilation.
  5. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    Thanks for the reply GHD, I think the problem is with my compilation. If you use my bgl files, can you see the scenery?
  6. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    Thanks Jon. I really appreciate your efforts trying to help me. It is interesting that you can load my bgl's on your sim, because I've sent them to other simmers and they can't. If someone else reads this thread and wants to give it a try, it would be great. I think I am doing the installation...
  7. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    My first guess was also a problem with the SDK version, so I tried to do the process with different SDKs. That is why the log might show a later version of the P3D SDK. But in my last attempt I used v1.4 and pointed the bgl files to my project folder. Still with no success. So, I'm guessing the...
  8. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    Hello Scruffy. I am using the latest version of ADE 1.78. I will attach the Log, the ad4, and the bgl. Thanks in advance.
  9. Travolt

    FSX:SE (Solved)The BGL files that I compile don't work

    Hello everyone, thanks for adding me to the forum. I have started to design sceneries, recently, and I'm having trouble with the BGL compilation. This is what happens: When I finish a Project on ADE and compile it, the BGL files are made and no error message appears. But , when I try to see it...
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