• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. J

    P3D v4 light on ground at night only

    within reason, turn all the night textures off for the surrounding objects, in the material editor in MCX, and additionally you can alter the model materials to adaptive. Ive done this with a number of aircraft so they are illuminated using a dynamic effect. The biggest shortfall is the lack...
  2. J

    P3D v4 light on ground at night only

    in the p3d sdk there is a folder called "Visual FX Tool" place it in your p3dv4 addons folder and allow it to activate next start up This a live effects editing program that can be used anytime ingame, that you can create new or edit effects and see the results as you edit it, Ive attached an...
  3. J

    New MiG-15Bis for P3D and MSFS&FSX from BearStudios.

    I'm aware there is no AP with the Mig in real life, however real life commitments have me on and off the PC every few minutes. With help from Bill, at the expense of tackpack capabilities for p3d v5(non existent anyway) a slight modification to allow for the model to support AP features. you...
  4. J

    P3D v4 [released] Aermacchi MB-339 for P3Dv4/v5 and FSX

    nice work, how far off is the paintkit from release
  5. J

    MSFS20 Global AI Ship Traffic FSX, P3D and MSFS2020

    Yeah I saw that come up in FB feed today from orbx, however the background image for global shipping has so many wrongs than rights just with the nav lighting for the clean sea model, they have attached a light on everything, im still trying to work out the dogs breakfast of what theyre trying...
  6. J

    P3D v2 Alouette 3

    why its been released already, just shy of 12mths https://secure.simmarket.com/msk-alouette-iii-easy-fsx-p3d-(en_11151).phtml
  7. J

    Dodosim Developer and Hovercontrol.com

    from Chris
  8. J

    Dodosim Developer and Hovercontrol.com

    i will send him a link to this post Rick
  9. J

    MSFS20 Global AI Ship Traffic FSX, P3D and MSFS2020

    i will get on to that this week
  10. J

    P3D v4 Australian Airport in the works

    fair call, and totally understandable, im the same with repaints, i rather use my paints than others I just didnt want you to waste your time if you werent aware and would move on once informed, anyway I do look forward to your rendition as I based at Holsworthy BKs and would regularly pass...
  11. J

    MSFS20 Global AI Ship Traffic FSX, P3D and MSFS2020

    thankyou for the compliment, i only do what you do, something to kill time and something that i enjoy doing if theyre no good, I have access Austals ships drawings however where i work and my role there I will see what i can do otherwise i will be in a world of hurt if i release that content...
  12. J

    MSFS20 Global AI Ship Traffic FSX, P3D and MSFS2020

    again your work just keeps amazing everyone however I will kill for a https://en.wikipedia.org/wiki/Armidale-class_patrol_boat
  13. J

    Perth (YPPH) - IDG

    he stated at OZX he has had a SSD failure and lost everything
  14. J

    P3D v4 Australian Airport in the works

    Sorry mate, Im not trying to be rude however YSBK was only done recently http://aussiex.org/forum/index.php?/files/file/5843-ozx-ysbk-bankstown-nsw-australia/ Im only trying to save you time, in case you have others planned
  15. J

    P3D v3 TFDi Design 717

    theres nothing really to see, Brandon has posted photos of a 717 cockpit o_O
  16. J

    P3D v3 Failing to load .dds textures

    Thank you arno, that was what I was looking for early in the piece, however the texture folder on my desktop was an un expected hiccup which was over looked early on in the issue
  17. J

    P3D v3 Effect library?

    Ron Jeffers made a FX library many moons ago, its on flightsim.com, however it was for fs9/fsx I havent tested it in P3D However it is possible to make such, please dont look at me as I have no idea
  18. J

    P3D v3 Failing to load .dds textures

    solved I had a folder on my desktop called texture, I just had to rename it
  19. J

    P3D v3 Failing to load .dds textures

    Rick, 1, I use the import tab in MCX, but that doesnt matter if when i drag objects into MCX the problem is identical 2, no texture loads for all aircraft, helicopter, ship, car truck or anything in simobjects, this also includes effects 3, when i try and re install MCX the previous settings...
  20. J

    P3D v3 Failing to load .dds textures

    every aircraft and every object(mdl) in p3d the only way for it to load the textures of a plane I have to go into options and then the texture settings and select each texture folder for that plane ie texture.1 texture.2 and so on its ignoring all textures in the simobjects folder, even when i...
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