• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Brian_Gladden

    MSFS20 Texture format.

    What specific texture format should I save an edited existing texture in? For example, I wanted to edit a texture for the Freeware H135. The paint job I have is great but if you change the setting in the layout to enable the wire cutters and radome, the new parts are just white. I know which...
  2. Brian_Gladden

    ADE OK.. Can't load an airport

    That all reads like greek (Or is it Geek) to me... Not sure what to do. It worked once but only once. that was a couple of Windows Updates ago. Looks like I'll have to remove ADE and then reinstall and see if it can find the airports again...
  3. Brian_Gladden

    ADE OK.. Can't load an airport

    According to ADE, all folder paths are correct. I click on "File/create project from stock" and the box comes up for F20 Project Properties and I type in the ICAO and absolutely nothing happens. How do I load a default airport???
  4. Brian_Gladden

    SDK Can we make small changes to elevations on the airport grounds?

    I would think that you select the poly that defines the ditch and uncheck snap to ground and using the translation gizmo you should be able to drag it down. Probably have to edit the other parameters like distance to tweak it.
  5. Brian_Gladden

    MSFS20 Parking questions

    Hey all. I'm editing an existing small airport, and the default scenery has parking in weird spots. I'd like to edit the existing ones first before adding additional spots (I know how to do that) but I can't seem to figure out how to see and adjust the existing spots
  6. Brian_Gladden

    MSFS20 Library object question

    How do I get ADE to read add on scenery objects that I have downloaded? do they go somewhere other than the community folder?
  7. Brian_Gladden

    MSFS20 Excuse the noob Question...

    Where can I get ADE 2020? I'm a pretty experienced with the older versions of ADE but I can't seem to find a link anywhere
  8. Brian_Gladden

    MSFS20 Noob Question

    Okay, I've only had MSFS for about a week (Yes I am very late to the party) but I've been making scenery for the earlier versions since Version 5.1. Anyway I'm having an issue. I've installed the SDK fine but when I try to install the samples file from the developer help menu, it downloads but...
  9. Brian_Gladden

    FSX Where did the VC Go????

    Okay, now I feel stupid. I just noticed the internal/external selection box.... All is good
  10. Brian_Gladden

    FSX Where did the VC Go????

    Arno, I still get the variable box and select model 1. Tom What green arrows?
  11. Brian_Gladden

    FSX Where did the VC Go????

    The last couple of FS2004 models I looked at converting (Personal use) to FSX format don't load the VC model. My usual workflow is I import the exterior model and it seems to work like it always did. Then I reopen the model and select model 1 instead of 2 as I always have and it seems to load...
  12. Brian_Gladden

    P3D v3 My AI Is missing

    Thar was my problem as well. Had a couple of MAIW traffic files sneak through. All fixed now.
  13. Brian_Gladden

    P3D v3 My AI Is missing

    None at my modified airport
  14. Brian_Gladden

    P3D v3 My AI Is missing

    Not sure what I'm doing wrong, but the last few stock and downloaded ADE files have seemed to kill my AI. Particularly stock airports that needed parking spots and no AI. Also opened a stock airport that had AI spots and added a couple more and moved around some aprons and No AI aircraft. Any ideas?
  15. Brian_Gladden

    MCX I'm sure I have a setting wrong......

    So to compensate, I just have to calculate 180 degrees out?
  16. Brian_Gladden

    MCX I'm sure I have a setting wrong......

    At least I think so. I just got my new PC and have the latest updated unstable version of MCX and I have a slight issue. On the old PC when I have the "Display Attached Objects" button on, the axis on attached landing lights displayed the green axis in the direction you had the lights set. In...
  17. Brian_Gladden

    P3D v3 Textures not loading

    Tried pasting all the textures from the referenced "texture" folder into the repaint's folder and deleted the texture cfg. Same result. Copied a working textures folder (with the exteriorxxx_t textures only plus a texture cfg) with the only rename being the texture.xxx - copy that you get with...
  18. Brian_Gladden

    P3D v3 Textures not loading

    I'm running the latest (as of last week) build of MCX and when I add a new texture folder (Cfg set up like I have done a million times) with all proper names on the textures and I get the checkerboard. All the referenced textures from the texture cfg load fine. Bumps etc. all work but the main...
  19. Brian_Gladden

    Exporting issue with latest version of MCX

    I had the same issue with exporting. Funny thing is it was working fine until it didn't. The only thing that changed was a Windows update, Might need to check after each major Windows update
  20. Brian_Gladden

    MCX Control surfaces loose animation and other parts jump all over,

    Best I can figure out. MCX either suddenly doesn't play well with FSDS created models or perhaps something is corrupted in my modeldef.xml file? G max models convert fine. Just FSDS ones get all weird. I even tried going back to a two year old version of MCX that I had on my drive and no go...
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