• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. spatialpro

    W.I.P. Tool for creating Elevation using Rectangles

    I love this tool! I'm finding it very useful indeed! Thank you so much for developing and releasing it @FoxtrotScenery In terms of suggestions, I'd really like the following please: Like @rhumbaflappy I'd prefer the ability to write to a new XML, rather than updating an existing one...
  2. spatialpro

    MSFS20 [GUIDE] How to create custom aerial scenery

    Is there a way to automate their removal?
  3. spatialpro

    MSFS20 Only LOD 0 created (should be 4x LOD)... why?!?!

    It is working now... but I can't be sure why! It may have had something to do with GUID, as I decided to try generating a new GUID in the Blender exporter and swapping out the old GUID for the new one in the placement XML. This would make sense, except I deleted the package every time I...
  4. spatialpro

    MSFS20 Only LOD 0 created (should be 4x LOD)... why?!?!

    As generated by Asobo's Blender exporter (correctly, so far as I can tell?)... <?xml version="1.0" encoding="utf-8"?> <ModelInfo guid="{7f20a8f9-2c6e-4d10-8c4b-3148c5a1c485}" version="1.1"> <LODS> <LOD minSize="40" ModelFile="tp_msfs_basic_blue_LOD0.gltf"/> <LOD minSize="20"...
  5. spatialpro

    MSFS20 Only LOD 0 created (should be 4x LOD)... why?!?!

    I have a scenery object created in Blender. I'm using the Asobo official MSFS Blender exporter. I have four LOD for the object, for which the Collection names end in: *_LOD0 *_LOD1 *_LOD2 *_LOD3 The Multi-Export gLTF 2.0 correctly identifies these as different LOD. I add in the LOD Value (for...
  6. spatialpro

    MSFS20 Build/compile glTF and placements in XML all at once with fspackagetool.exe?

    That is great to know! 😃 My follow up questions are... Do you have an example placement XML file please? Which sub-folder does it go in please? Many thanks! 👍
  7. spatialpro

    MSFS20 Build/compile glTF and placements in XML all at once with fspackagetool.exe?

    I have multiple models exported from Blender as glTF. I'd like to place each of the models hundreds of times across hundreds of kilometres. I already have a pre-defined list of coordinates (in WGS84), elevations and orientations for all the locations (currently saved as CSV, but I plan on adding...
  8. spatialpro

    W.I.P. Tool for creating Elevation using Rectangles

    Easy to do in GlobalMapper. QGIS might do this easily too, but I haven't investigated (anyone know how already?).
  9. spatialpro

    MSFS20 Freeware Released! - Dortmund for the MSFS

    English link: https://flightsim.to/file/51183/regional-airport-dortmund-edlw
  10. spatialpro

    MSFS20 Whale animation with a traffic boat

    Excellent! That is great to know. Many thanks Gary Andy
  11. spatialpro

    MSFS20 Whale animation with a traffic boat

    Is this available for general use please? If so, where? Many thanks Andy
  12. spatialpro

    MSFS20 Creating AI ship routes (and hardened decks for landing)

    Looking at this, it also seems AIBTC can still be used (and was used for Global AI Ship Traffic, GAIST, by Henrik Nielsen, @KL791): https://forums.flightsimulator.com/t/global-ai-ship-traffic-v2-for-msfs/368369/42?u=spatialpro
  13. spatialpro

    MSFS20 Creating AI ship routes (and hardened decks for landing)

    Wow, that was super informative and extremely fast superspud! HUGE thanks!
  14. spatialpro

    MSFS20 Creating AI ship routes (and hardened decks for landing)

    Back-in-the-day I created some ship models for FSX in GMAX/3DS Max, with attached wakes and smoke etc, and used the fantastic AI Boat Traffic Compiler (AIBTC) to have them sail along tracks. I'm now exploring the possibility of doing the same in MSFS. Is there an equivalent of AIBTC... and if...
  15. spatialpro

    MSFS20 Placing same object with vector points across an entire country

    I take it back! :oops: I went and looked again at what I did years ago for FSX/P3D and indeed the Shapefile wasn't used to place the object! It was used to re-project the data to WGS84. However, my memory wasn't entirely playing tricks on me, in that I did use another Shapefile (with shp2vec) to...
  16. spatialpro

    MSFS20 Placing same object with vector points across an entire country

    I'm very grateful for your very informative reply Mamu! :)👍👍 It is great to know that GRS (EPSG: 4326) is still in use for vector data, so I don't need to re-project. Have you ever encountered any issues with a maximum extent which can be processed? I already have the coordinates for the...
  17. spatialpro

    MSFS20 Placing same object with vector points across an entire country

    I hail from the FS9, FSX & P3D era. I've barely scratched the surface with MSFS 2020 development. I'm an experienced GIS practitioner who uses Shapefiles all the time. I've seen MSFS 2020 freeware addons which place the same object thousand of times across entire countries/regions, such as...
  18. spatialpro

    MSFS20 MSFS Toolkit by Nool Aerosystems

    True. I'm looking into this method instead: https://www.fsdeveloper.com/forum/threads/cracking-dem-creation-for-msfs.456257/ At first glance this actually appeals to me more, as it allows full control.
  19. spatialpro

    MSFS20 MSFS Toolkit by Nool Aerosystems

    +1 Hoping this thread will remain open in case of developments...
  20. spatialpro

    MSFS20 Best approach for creating bespoke animated airfield vehicles (and personnel)?

    I wish to create some retro airfields, for which the default ground support vehicles (e.g. refuellers, tugs etc) are much too modern. I have the reference material needed to create models of the older vehicles in Blender, but I'm already thinking ahead to how best to use them in the sim. I will...
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