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Search results

  1. 6maynew

    P3D v5 Sloping Custom GPs

    Hi all I couldn't find much on this so far except one post saying this works, just not for me. I'm using the latest dev version of ADE, I have a sloped default runway working but any custom ground poly added remains flat and does not follow the terrain. Is this possible to do yet, and if so...
  2. 6maynew

    P3D v4 Newquay Airport (EGHQ) - RELEASED

    It appears there's an alignment bug with the scenery and OrbX's TE GB South. Please can anyone who has this photoscenery and who has downloaded Newquay Airport please see if theirs is also misaligned? It should be fairly obvious, although it did manage to get through testing, somehow. Thanks.
  3. 6maynew

    P3D v4 Newquay Airport (EGHQ) - RELEASED

    This is now released and can be downloaded from the swscenery.uk website.
  4. 6maynew

    P3D v4 Newquay Airport (EGHQ) - RELEASED

    Thanks. Yes, I'd have been there already if it weren't for covid-19...
  5. 6maynew

    P3D v4 Newquay Airport (EGHQ) - RELEASED

    Hi all Thought I'd share some images of the imminent release of Cornwall Airport Newquay for P3D 4.4+. If anyone has used the older FSX version some things will be familiar, although quite a bit has changed. Scenery features 3D timed and directional lighting based on weather, all active...
  6. 6maynew

    Conditional Distance Visibility

    Hi Jeffrey Please could you implement distance as a condition as well as a trigger so that it can be placed into the multi-condition? This is to allow things like stop-bars switching off when approaching them whilst in rain etc. Many thanks
  7. 6maynew

    P3D v4 Exact coordinates for placing an EnvironmentalDataProbe

    Hi As you say, the conversion is the issue as it’s too inaccurate. You’ve several options that I can think of which I’ll list here, from most accurate to least: Open the freeware placement bgl with whisplacer or bglanalyzex and save it as a xml file. Find the entry for the windsock pole and...
  8. 6maynew

    PAPI SeparationPlane Limits

    Hi Jeffrey I tried making the bounding box bigger by adding a plane to the model of 50000x50000. This did nothing to help. I then altered the white light with MDL Tweaker and this caused the white light to never show, even right up close. There are LODs associated with the lights themselves...
  9. 6maynew

    PAPI SeparationPlane Limits

    Hi Jeffrey Thanks for your reply. I'll give the model radius a go as I suspect that's likely the cause.
  10. 6maynew

    PAPI SeparationPlane Limits

    Hi Gareth Thanks for responding but I'm not sure what the links are for? As a pilot I'm aware of how PAPI units work if you posted the links to help me understand them better. The issue is more that the PAPIs used with SODE's separation plane are all red, no matter your height above the...
  11. 6maynew

    PAPI SeparationPlane Limits

    Hi Jeffrey Understand you're probably busy, but is there is any feedback on the above? Thanks
  12. 6maynew

    PAPI SeparationPlane Limits

    Hi Jeffrey Did you have chance to look at this? Thanks
  13. 6maynew

    PAPI SeparationPlane Limits

    Hi Jeffrey Is there a limit to how far out the separation plane is calculated? I'm well within the 12km radius and my PAPIs have decided to go completely red (when slewing away from them) even though they were completely white moments prior. This is further tested by going vertically upward...
  14. 6maynew

    P3D v4 Conditional Visibility (MetPrecipitation) not working.

    Have you included the "TEST" entry in your environmental data probe client list?
  15. 6maynew

    Problem with LogicExpression and multiple models

    I don't have a dual condition for my windsocks but I wonder if this is linked to the conditional vis bug I found - if it is, it should be fixed in the next version.
  16. 6maynew

    v1.6.4 Conditional Visibility bug

    Ok the Fresnel ramp worked as expected...on the white part of the light. I had to change how I textured the lamps to take into account the Fresnel transparency, but on doing so, the red part of the light now has a white halo around it. My previous method of doing the lamps, using One/One had...
  17. 6maynew

    MetVis Condition not working

    You might also be able to do Value="3001-MAX"
  18. 6maynew

    One simobject placed more than once.

    If you could that would be ideal, thanks - never played with the bones/skin part of gmax before!
  19. 6maynew

    v1.6.4 Conditional Visibility bug

    Thanks Jeffrey, I'll give this a go! I can also confirm that removing the grouping and putting the conditions on the model with multiple placements works perfectly.
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