• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Lagaffe

    MSFS24 Converting ktx2 textures

    Very good information and tool ! Thanks.
  2. Lagaffe

    P3D v2 P3D SDK v2.4 download

    Hi, In 2.x the only SDK which is yet on my backup is the Prepar3D_v2_SDK_2.5.12946.0.msi ... if you want I can put it on my Dropbox and send you a link.
  3. Lagaffe

    MSFS24 Simplygon for Blender

    Thanks for this very good information!
  4. Lagaffe

    MSFS20 Project migration to Blender 3.3.18 and pluging 1.3.3

    Searching yet a solution, this morning I have find a post from Ronh ( https://www.fsdeveloper.com/forum/threads/msfs-2024-sdk.459370/#post-929318 ) who give the reason of that :
  5. Lagaffe

    MSFS20 Code to test the magnetos

    Thanks for your answers: I will see and test this parameter. [EDIT] In the engines.cfg, the parameter single_magneto_efficiency was at 0.97 (default value), I try 0.92 but no signifiant decrease on the RPMs gauge :confused: I try a lower parameter like 0.87 : now, it's OK for the Aeronca 7AC...
  6. Lagaffe

    MSFS20 Code to test the magnetos

    Hello, I’m looking for how I could code the test on a bi-plane. If I have understood correctly (I am not a pilot myself), before taking off, the pilot must : - switch the magneto selector from BOTH to LEFT and then from BOTH to RIGHT and - observe an increase in the engine RPMs with each flip...
  7. Lagaffe

    MSFS20 Project migration to Blender 3.3.18 and pluging 1.3.3

    ;) Mamu I wanted to test this migration on a freeware that is not yet too advanced in terms of development (the textures are basic and there is no PBR) to see what might happen. Honestly I think it is better to avoid migrating on a project and even if you change environment, do it at the very...
  8. Lagaffe

    MSFS20 Golden Age Simulations: Super Stearman IB75A

    Hello, After 6 months of work on this new Stearman, it will be marketed on SimMarket/Justflight very soon (16 Dec.). This is a brand new model equipped with a 450HP Pratt&Whitney, an advanced engine management module and a proprietary interface to make your pre-flight visits. This interface is...
  9. Lagaffe

    MSFS20 Project migration to Blender 3.3.18 and pluging 1.3.3

    Hello, After several projects with Blender 2.83 and the plugin v0.41.3 I decided to migrate to a more up-to-date environment with Blender 3.3.18 and the plugin Asobo 1.3.3 downloaded today. My last freeware which was compiled perfectly with the old enviement and displayed correctly under MSFS20...
  10. Lagaffe

    They wanted our Money Before Christmas---Your Community BUGGO!!!!

    As a French developer, I am not very proud of the work done by Asobo on both MSFS20 and MSFS 2024. They do not have all the wrong but some are still their responsibility - configuration management: it seems they work at constant flow without a fixed and well tested version - integration of...
  11. Lagaffe

    MSFS20 How to Get Transparent Textures to Work Exporting from Blender?

    If you want to apply a decal on the fuselage: 1- don't touch the fuselage and its material 2 - duplicate the fuselage and remove on this duplicate all vertex not needed to obtain a simple polygon which can be use for the "decalc" 3 - create a MSFS Materal for this polygon 4 - affect the texture...
  12. Lagaffe

    MSFS20 How to Get Transparent Textures to Work Exporting from Blender?

    Simply, I use Gimp and create transparency textures Under Blender I create a MSFS Decals material and assign the PNG to the location albedo. Tip: do not simultaneously activate the MSFS2020 and MSFS 2024 plugin in Blender.
  13. Lagaffe

    MSFS24 The importance of file sizes in the layout.json when editing MSFS2020 aircraft.

    I also encountered this problem a few days ago on one of my planes fortunately (trying to see how the Stearmans behaved under FS24) so I could modify the layout.json and it loaded correctly.
  14. Lagaffe

    Ist there a way to create MSFS comp textures (AO, Roughness, Metallic) from within Blender?

    You can use also some pluging for Blender: - PBR Painter (payware) which hep you to create PBR textures directly on 3D models - Layer Painter (open-source) which has the same possibilities (more easy to use but powerless than PBR Painter)
  15. Lagaffe

    MSFS24 MSFS 2024 SDK

    If you launch MSFS 2024, and use the DEV Mod, click on Help and you have the links of all SDK components. The 5th version of the SDK has been released today (or yesterday): it is the v1.0.0
  16. Lagaffe

    MSFS24 who is using the new "limitless" version of 2024 to test products?

    I am using it too and for more information you can subcribe to the Q&A forums where you can find all the bugs and questions that are addressed to Asobo: => https://devsupport.flightsimulator.com/c/msfs-2024-questions-community-discussions/56 Three days ago a new version has been released...
  17. Lagaffe

    MSFS20 Actions to modify an MSFS 2020 aircraft to be compatible with the 2024 opus

    Well, I just finish to see the twitch of the DEV Q&A which occurs yesterday and the conclusions are not very good for us. The link: The main information is: Despite the fact that Jorg had announced that the SDK would be available for September, it has again been postponed to October 21 ...
  18. Lagaffe

    Using state.cfg to save switch positions?

    This function is not complicated to implement but requires to respect some rules. 1) The variables to be saved are defined in the system.cfg file and a default value is set after each new declaration so that when the STATE.cfg file does not exist it can create the file and initialize these...
  19. Lagaffe

    MSFS20 Actions to modify an MSFS 2020 aircraft to be compatible with the 2024 opus

    Sorry but your answer is a little off topic, yes hardware specifications are interesting but as MSFS 2024 will be a "2020 version optimized" and with many elements that will be streamed during the use of the simulator ... :cool: What we as developers will care about are the changes made to the...
  20. Lagaffe

    MSFS20 Actions to modify an MSFS 2020 aircraft to be compatible with the 2024 opus

    Hello, I open this topic to try to gather in one post all the information that we could find in order to migrate our creations (aircraft) to make them compatible with the next MSFS 2024. If you have information and you want to share it, do not hesitate to complete this post I already asked the...
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