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Search results

  1. maceo

    Repair shed 1.0

    A small repair/maintenance shed for a small airstrip. Very similar to one done by Frank Betts in api format, but I took some liberties. Includes xml and mdl files as well as gmax source file. For freeware projects only.
  2. maceo

    Stair truck 1.0

    A stair truck that I designed in GMAX. Included is the gmax source file, xml and mdl files and textures.
  3. maceo

    Fences and gates 1.0

    Simple wire mesh fences and gates in the following sizes: 7m fence section 14m fence section 3m gate 4m gate Available for freeware projects. File includes gmax source files for tweaking.
  4. maceo

    Fireworks....

    Trying to get the fireworks to work over the new WDW scenery that I am designing for FreeFlow Florida. I can get one burst of fireworks, but I want them to last 20 minutes beginning each night at 11:00pm Heres what I have. <?xml version="1.0" encoding="ISO-8859-1"?> <FSData version="9.0"...
  5. maceo

    Taxiway directions

    AMEN BROTHER! I'm always getting stopped head to head with a 777 and Im always going to lose that battle with my Bonanza V-tail. Yeah, see previous response....... :banghead: :duck:
  6. maceo

    Coast exclusion

    Good to see you around Luis.......I just registered your product and am quickly learning to love it.
  7. maceo

    Announcing FSDSMDL

    Oh I look forward to testing this little tool out, since I started my designing with FSDS. Its good to see that it will more than likely make it to the next level with mdl support. Great work Arno! :wizard:
  8. maceo

    No MDL created

    Hmmm.... :scratchch Well, I set the first condition to Altitude and the second condition to NAV2 and the trigger at distance to ref point. I started completely over with the hangar and recreated everything and now it works. Not sure what I did, but apparently I didnt do it again the...
  9. maceo

    No MDL created

    Have been using CAT 0.93 for a while with success, but this morning I was trying to create the mdl for this particular object and am getting this error: I am attaching the asm codes for review. I am using the FS9 gamepack from GMAX 1.2
  10. maceo

    LWM polys in G2K4

    Thanks Jeff, Very quick response indeed - good customer service on his part. BTW - I just had to turn the 'show aircraft' on under the "View" menu. Feeling silly now.... like my wife tries to tell me all the time "read the directions!" :duck: :rolleyes:
  11. maceo

    CVN68-Nimitz

    Absolutely STUNNING! Gas up the Hornet - Going to get it right now and practice my carrier landings!
  12. maceo

    LWM polys in G2K4

    SUCCESS!!!!! I took Arno's advise and purchased the registered version of SBuilder and found it so much easier to use to create the VTP polys. One question, though, I noticed in the setup that FSUIPC is required so that the coordinates in FS will flow through to SBuilder, but this does not...
  13. maceo

    LWM polys in G2K4

    Oops, yes, I meant VTP....see what I mean about getting outside my comfort area?
  14. maceo

    LWM polys in G2K4

    VTP polys in G2K4 I downloaded Ground2K4 (version 5.3.02) and am having a hard time understanding it. No real tutorial included, and the readme leaves something to be desired :tapedshut . All I really want to do with this is to create the LWM polygons that are used around an airport to...
  15. maceo

    Anybody interested it testing a windsock???

    Count me in also! :teacher:
  16. maceo

    The I am working on thread

    And I am working on: CYYC - Calgary (90% done) CYEG - Edmonton (70% done) CYYJ - Victoria (10% done) MDCR - Cabo Rojo, DR (99% done) MYX6 - Oakes Field, Bahamas (5% done)
  17. maceo

    Regarding Gmax ground-polys

    I think this would be a great idea.....it would be good to know if someone else has started a project, so we can either colaborate (I know I would appreciate some help from time to time) or move onto another project. Thanks~
  18. maceo

    Regarding Gmax ground-polys

    Looks great John....is that Calgary's (CYYC) airport? I've been working on a revamp of that terminal, but if you are doing one, I'll concentrate elsewhere, looks like you are way ahead of me. Here's what I have so far.....
  19. maceo

    Missing Textures

    Hi Jeff....yes if you have the textures in the right place then it must be a format issue. Use ImageTool or DXTBmp to convert them to DXT1 and that should do it. Thanks Todd
  20. maceo

    Photoreal Brisbane - Preview Part 2

    Very impressive! I have not yet ventured into this realm of scenery (way too scary for me :yikes: ), so I appreciate anyone who can. Is the finished product going to be freeware or payware?
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