• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. M

    Please help me.

    Please delete.
  2. M

    FSX GPS based "paper" map for FSX/P3D

    Some ideas for you, this guy uses sextant gauge and google earth, see discription for links :
  3. M

    MDL files into FSX

    Hi rk Thanks for the detailed reply. If the blast shield animation was used, would that mean i can compile the model and animations for FSX? ( at the moment its compiled with the fs9 SDK, so that i could animate through CAT useing the old fs9 Tick18 animation). It would make placeing it...
  4. M

    Making a hard surface

    Hi Jean-pierre Thanks I have managed to get a MDL file useing CAT, but im having trouble getting it to display in FS http://www.fsdeveloper.com/forum/threads/mdl-files-into-fsx.440612/
  5. M

    MDL files into FSX

    Hi all, I have made a water ramp for FSX, but i wanted to have a trigger for the ramp (nav1 frequency) I have done alot of reading and asked many questions in so many area's - leading me to CAT, the conditional animation tool. Therefore i had to change the animation from Ambient to Tick18...
  6. M

    Making a hard surface

    Thanks for the reply Jean-Pierre Am i right thinking that the animations need to be tick18 so CAT can use them? (the tutorial i am useing shows this, but i do not have 'Scenery key frame animation' as an option in the drop down menu in FSDS. Could this be because i dont have fs9 installed...
  7. M

    Making a hard surface

    i got it useing the above method, i was forgetting to name the second copied part correctly. Now im going to see how i can trigger the animation, when i want it rather than on its own.
  8. M

    Making a hard surface

    Now that i have the ramp complete, im moving onto the lifting ramp. I have tryed to do it in the same way as above, but i either get an error when compiling about the animation guild digits (?), or the surface doesnt become hard. I made the lifting ramp shape, animated it, added hard surface...
  9. M

    Making a hard surface

    :) Wow Jean-Pierre that was a super fast response! Thank you for the XML code. I was missing step 4, 6. It worked! Also on poly with incline.. Thank you!
  10. M

    Making a hard surface

    Hello everyone! This is my first post here, but long time reader. I have searched the forum but i am unable to find what im looking for. the tutorials i have been following doesnt work for me. I am making a water ramp / lift useing FSDS :- More info ...
Back
Top