• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

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  1. P

    Little help with a script

    Gee, I always thought 1+1=1.414... And I know for sure the famous mathemagician Pythagoras agrees with me. At least in...ummm...theorem :rotfl: So there, neener! :laughing: Have fun all! Pat☺
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    GPS TCAS Aircarct Color

    Easy, quick, way is to extract the entire contents of the cab file to a folder with the same name. That way, you can edit the .xml files easily, then just save them again, all in the folder. No extracting then recompiling. Alternatively, and you'll still have to extract the entire contents of...
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    FSX:SE Can I use the SDK Tools/Addons with FSX:SE?

    Ok, here goes nothing... Remember to always make a back-up copy before you edit, or change, any of these files! Also, ONLY ever use NotePad, which comes with Windoze, or NotePad++, a freeware which works very nicely for this sort of thing. ANY other program could add symbols you can't see that...
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    FSX:SE Can I use the SDK Tools/Addons with FSX:SE?

    Possible, but unlikely, IMO. Why? All my .DLL and .GAU entries end in a 1, with some of the .gau files ending in =0. All the "normal" FSX XML gauges and devices end in =2. All that in MY FSX.CFG file. That's why I say unlikely. If they're that way in mine, and work fine for me in my system, I...
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    FSX:SE Can I use the SDK Tools/Addons with FSX:SE?

    I think they show up under the ADDONS heading on the toolbar. The one at the top of the screen when you're flying. Or that appears if press alt while flying. They aren't separate entries on the toolbar. I don't mean any insult, just making sure... Pat☺
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    Engine Tune causes arc in sound to falter

    I found this in the AAM descriptions of the various settings. R505 Piston Engine, Line-Engine Power Sound Level, (HP), 2700 Descr- Sets sound level to HP developed? Displacement, No. Cyls, Torque tables, etc. set HP That's one possibility for adjustment. I seem to recall reading someplace, as...
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    FSX:SE Can I use the SDK Tools/Addons with FSX:SE?

    Just making sure I know what's going on here... You said in post #11 you moved the entire SDK to a different folder on your C:\ . The entries you show in your latest post specify that the SDK is under the main FSX folder. Did you move it back under the main FSX folder? IF you did, another...
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    Numerical integration in XML gauges: is it possible?

    Correct me if I'm mistaken, but it looks to me that L: Turn_angle, radians is doing as it should. When you roll into a turn, you're increasing (A:DELTA HEADING RATE,radians per second), so L: Turn_angle, radians will increase. Also, how will the gauge "know" what value to assign...
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    FS2004 Gauges to trigger playing sounds

    Honestly, I'm lucky. I aced math in High School, all the way up through calculous. Including Trig. All it is, really, is knowing/learning things about right triangles. 3 sides, 3 angles is all there are. What could be simpler?? The HARD part of it, back when I was in school, was trying memorize...
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    AIFP shows only fsx as target version

    There is a thread about where the entries for the various simulators, FSX, P3Dv3, P3Dv4, etc, are located in the registry. And what they should be for each one. You could check and see if they have anything that shouldn't be there, or is missing anything that should be there, if you know how to...
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    AIFP shows only fsx as target version

    Could it be because P3Dv4 is a 64 bit application? Maybe AIFP can't interface with it. Also, do you have FSUIPC V5 installed in your P3D? It doesn't SAY that it requires it, but heck, it can't hurt... Is the registry entry for P3D correct? IE: did you uninstall/reinstall P3D someplace else...
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    FS2004 Gauges to trigger playing sounds

    Another possibility could be to use the A:var VELOCITY BODY Y True vertical speed, relative to aircraft axis Feet per second Like when that slows below a certain point, play the seat belt sound. You'd have to test to make sure that it was positive, so that it would only play the sound when...
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    FSX Can't get wheel positions to work correctly

    Just bear in mind that if you're going to use the Reload User Aircraft key combo, whatever you assign it to, to make certain you have ALL the AI traffic turned OFF. ALL the AI sliders full left, in other words. If it's not, the various .cfg files, including the one you're working on, may not be...
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    FS2004 Gauges to trigger playing sounds

    It's the same as all one gauge. In other words, you want a gauge that will play a sound if X happens, and another if Y happens, while ensuring the engines have started, and that the plane has turned on a light. Each of those can be a separate Element. Like this: (Pretend code!) Element...
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    Animation issue in FSDS 3.5

    Your answer is on this page: https://docs.microsoft.com/en-us/previous-versions/microsoft-esp/cc526980(v%3dmsdn.10) hope this helps some. Pat☺
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    FS2004 Gauges to trigger playing sounds

    I believe, and I am not going to say "I think" because I don't at this time of day, that Update Frequency is how often per second the XML gauge updates. Like any A: Vars there may be, or whatever. If you mean "Can you make multiple Elements in one XML gauge", then the answer is a resounding...
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    FSX:SE Can I use the SDK Tools/Addons with FSX:SE?

    well, it's worked OK for me. I've used it to place a few items that I could then destroy with TacPack. Fun stuff :cool: I haven't tried creating any huge, complex scenerys, though. It SEEMS to work fine for me, though. What do you mean "isn't quite working"? I mean, it either works, or it...
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    FSX:SE Can I use the SDK Tools/Addons with FSX:SE?

    While FSX:SE doesn't include the original FSX SDK, like the disc version(s) do, there IS an SDK download available that works very nicely with it. It's the P3D SDK, v1.4.4747.0 You may download it right here at FSDeveloper, in the Resources section. Right here...
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    Recommendations: XML Editor for Checklist and REF docs (Kneeboard)

    Another vote from me for NotePad++. It does everything I ever need relative to text, xml, HTML, etc etc. Pat☺
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    P3D v4 Drag in relation to weight

    One of the TacPack users, Corrado, created a package to "TacPack Mod to Any Plane" . It's freeware, and available here: http://www.isoliti4gatti.it/warbirds/Tacpack.htm You don't even need to buy TP to download and examine it, but you will need TP to make it functional. It's located at the...
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