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Search results

  1. T

    <TooltipText> entry in modeldef.xml - Maybe a BUG?

    Version 1.4.0.0 8af44896 DEV 09 12 2017 I really dont understand... if i add the tooltiptext tag, it happens this bug :-(
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    P3D v4 Problem animating in 3DS max 2017

    Websimconnect is a very interesting project. I want to learn more, thanks. I am using 3ds max and i export the 3ds files i need. Then i import them in mcx and recompile the mdl. I use mcx couse i can just merge the new parts to the original cockpit. I do not have a real full source,i do not...
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    P3D v4 Problem animating in 3DS max 2017

    It is exactly that. It offers unlimited possibilities. You could create a simple 3D planar surface, and make it a web browser :D, play a movie, a complex gauge or anything you want you can do with Flash. The included SDK setups for Scaleform makes the magic of reading the sim variables in Flash...
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    P3D v4 Problem animating in 3DS max 2017

    @Heretic Nope, it is Scaleform. The real and only noteworthy addition LM did. Pity that almost none of payware's developers use it. Maybe the TrueGlass from TFDi is made of Scaleform, but i don't have their product. @n4gix Thanks, I am going very slow with this CRJ, but it will be a little...
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    <TooltipText> entry in modeldef.xml - Maybe a BUG?

    Actually i dont know how to help you with this. You just could try to add the <TooltipText>Something</TooltipText> in any MouseRec of your modeldef, and replicate the problem.
  6. T

    P3D v4 Problem animating in 3DS max 2017

    This is just the beginning ;-)
  7. T

    <TooltipText> entry in modeldef.xml - Maybe a BUG?

    Hello i found out that if i use in my modeldef <TooltipText>Something</TooltipText> to display a mouse over, when i try to open again the model in MCX, that MouseRect is messed up, it looks like "custom_rec_...something_bla001", like MCX can't find it in the modeldef. And i have to put the...
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    P3D v4 Problem animating in 3DS max 2017

    Thanks Heretic! Actually, modestly, i think i am doing something extremely superior, in visuals particularly.
  9. T

    FSXA Default CRJ-700 VC rework

    Hi dave is it possible to dowbload and see your work? Thanks
  10. T

    P3D v4 Get the frame number of an animation

    Hello everybody! Is there a way to obtain in a variable the number of current frame of an object animation? For exaple i used the "Ambient" animation to move an object, and i would like to get the number of the current animation frame. Thanks!!
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    P3D v4 Problem animating in 3DS max 2017

    The reimported 3ds looks ok in 3ds max. I found out that FXB exported from 3ds max works well in MCX. Yes Heretic, that is exactly the need. I am putting moving wipers and windshield rain drops effect on the old FSX CRJ-700. Unfortunately i think i will not permitted to share it. Thanks!
  12. T

    P3D v4 simple animation problem MCX and 3ds max 2017

    Hello, I just setup a very simple animation in 3ds max. When i export it in 3DS format, and i try to reimport it in MCX, the animation looks broken and everything is messed up. I attach the .max file for your reference. Can someone help me to find out why? Thanks a lot!
  13. T

    P3D v4 Problem animating in 3DS max 2017

    Hello, I just setup a very simple animation in 3ds max. When i export it in 3DS format, and i try to reimport it in MCX, the animation looks broken and everything is messed up. I attach the .max file for your reference. Can someone help me to find out why? Thanks a lot!
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    Where are the Runways?

    Hello, could someone suggest me where are stored the default airport runways? wich bgl? Thanks a lot
  15. T

    Frame number of an animation. Pls help

    Oh :( me sad. What exactly is an "ambient type animation"? Which are other "types"? Thanks a lot, one never ends learning.
  16. T

    Frame number of an animation. Pls help

    You are right, sorry :) Well i am trying to develop a small gauge for myself to use it with a plabe which is not mine (so i do not have access to the model definitions, nor i can modify the mdl). With MCX i see that there is a part animated and the animation name is "Ambient", lenght 100. My...
  17. T

    Frame number of an animation. Pls help

    Hello everybody! What is the correct syntax to get the current frame number of a specific animation?
  18. T

    Airplane DAMAGE CRASH 3D model

    I got an answer from LM: "Thanks, that was an oversight in the documentation. We will remove this from the SDK in the next release. Regards, Rob McCarthy" http://www.prepar3d.com/forum/viewtopic.php?f=6311&t=124060 So, i was right, there is an error in the SDK docs, and finally i can quit the...
  19. T

    Airplane DAMAGE CRASH 3D model

    Funny :D about first thing.... a delay to remove 2 lines from a bgl file?... ahahah MS always reliable XD
  20. T

    Airplane DAMAGE CRASH 3D model

    Thanks god, finally a meaningful post. The fact that LM still write that on their SDK still remain. And still is an error. Have a nice day Erick
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