• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. BaiterOne

    How long before I am bored? ... again!

    By the way, I did actually 'fly' a C172 last year. A birthday present from the same son who gave me the present of the simulator flight! I spent 30 minutes in the left seat of the aircraft - 'flying' it once we reached a thousand feet or so. The guy giving me the introductory flight was very...
  2. BaiterOne

    How long before I am bored? ... again!

    Some years ago I went to a lot of trouble to put together a 2D panel with XML gauges for the B737 from 50 North, in FS2004. I bought the ISG gauges to give me a realistic FMC. I flew with it a for a few months, updating and improving the gauges as I went, then tired of it... I then spent a few...
  3. BaiterOne

    FS2004 2D Switch, Click on, Release Off, how?

    Try something like this <Area Left="126" Right="170" Top="1" Bottom="38"> <Cursor Type="Grab"/> <Click Kind="LeftSingle+Leave"> (M:Event) 'LeftSingle' scmp 0 == if{ 1 (&gt;L:ANNUN TEST,bool) } (M:Event)...
  4. BaiterOne

    X-Plane 10 Global On STEAM...

    Ouch! I am hurt! Sorely! Stupid, am I? I try my best not to be, but I know myself that I am not exactly a genius. Walter
  5. BaiterOne

    Doug Dawson's fuel dump gauge

    Hi Anchit, I am firmly stuck in FS2004 and have never experimented with FSX at all. My gauge just fills the three tanks at a standard rate, certainly doesn't do anything to maintain a balance. I know Doug's Gauge can function as a dumping process as well though I have not used it in that way...
  6. BaiterOne

    FSXA ETE Profile Display

    Hi The gauges I develop are nothing like the instruments I have seen others develop here in the forum - wow, are they complicated! - but I have always needed insight into what was happening behind the scenes in the simple instruments I was playing with because I am prone to code errors, rash...
  7. BaiterOne

    FS2004 Sunshade

    Well, I created a gauge to display the same bmp, called from the Main Panel. It looked the same as before unfortunately. I spent a lot of time today trying out different patterns and different sizes of dots and couldn't get it anything to look any way as good as your HUD. So, phjvh, I have...
  8. BaiterOne

    FS2004 Sunshade

    It looks very well, even out of the sim! I use 1280x1024x32 resolution and my panel .cfg says [Window22] size_mm=669,390 window_size_ratio=1.000 file=Sun Visor.bmp window_pos=0.100, 0.001 visible=0 ident=9292 The bmp is 669X390 pixels. Walter
  9. BaiterOne

    FS2004 Sunshade

    Just tried out your suggestion - my resolution mustn't like the mesh size! Walter
  10. BaiterOne

    FS2004 Sunshade

    Hi. I tried to make a sunshade for my B737 cockpit. This is the pic when the sun was 'blinding' - not quite so easily seen in the jpg This is when the sunshade was lowered. Not quite what I had in mind though! The sunshade was all black - with the requisite dots in green all over it...
  11. BaiterOne

    How programmers and users see each other...

    I never worked in a commercial environment as such, working in an internal IT Dept in a local authority - we were always tasked with replacing current manual / computer processes with an 'improved' IT process, using the hardware currently available and the current development environment. We...
  12. BaiterOne

    How programmers and users see each other...

    The swing analogy is more reminiscent of the methods used many years ago - months spent by systems analysts documenting the detailed needs of the users, months spent then writing down those needs in program specifications to give to programmers, months spent by the programmers writing code to...
  13. BaiterOne

    Boeing 737 Yoke question...

    Based on what I read in the links I have now displayed the Flight Level last achieved using the three numbers. Not that I ever look at the Yoke during flight - however I make it appear after completing a checklist and I move the little Orange thing-a-me-bob down on the centre-piece to reflect...
  14. BaiterOne

    Boeing 737 Yoke question...

    Now that was quick! I tried the Operations Manual and, as far as I could see, there wasn't a mention of 'them' as a control or instrument - now I know why! Thanks Walter
  15. BaiterOne

    Boeing 737 Yoke question...

    Hi, The Yoke in a Boeing 737, as I am sure most of you know, looks somewhat like that below: This image was in a cockpit I found online. My question is: What are those controls on the right arm of the yoke - they like like three thumb-wheels - or at least the pilots appear to thumb them...
  16. BaiterOne

    ASCII Codes in Gauges

    PHJVH, Thank you, it works perfectly. Walter
  17. BaiterOne

    ASCII Codes in Gauges

    Hi, when I try to have a % sign on one of my gauges it won't show up. I used the ASCII code as shown in the code section <String>&#37;</String> I can display Exclamation Mark, Dollar, Hash using 32, 36, 35 but 37 will just not display anything. Any Ideas? Thanks Walter
  18. BaiterOne

    FS2004 Interesting problem, annunciator for landing gear lights

    Bill, there have been discussions elsewhere about the pros and cons of XML versus C++. One up for XML here then - it can read minds.... Walter
  19. BaiterOne

    FS2004 Interesting problem, annunciator for landing gear lights

    Bill, thank you. Despite looking at the FS2004 SDK on Panel and Gauges, I could not get the significance of the 'd' and 'r'. All is clear now, and I shall look out for other situations where I can use that construction to save typing. Walter
  20. BaiterOne

    FS2004 Interesting problem, annunciator for landing gear lights

    Hi I installed the 'in transit' code into a hidden gauge in my 2D cockpit. It caused the gear-in-transit light to stay on the whole time. When I changed it to (A:GEAR CENTER POSITION, percent) d 1 &gt; r 99 &lt; and 50 * things worked fine (Or have I fouled things up?). Is this because my...
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