• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. spatialpro

    MSFS20 MSFS Toolkit by Nool Aerosystems

    I appreciate this tool isn't designed for creating bespoke elevations for large areas, but I'd like to give it a try anyway. Because of so-called "LOD popping" I've like to create multiple LOD for my elevations, based on DEM I've down-sampled the way I like (e.g. preserving ridge lines and...
  2. spatialpro

    MSFS20 Everything about CGL generation [Custom DEM works]

    It is such a pleasure to see someone citing their sources (and in the correct format too)! 👍 👍 :)
  3. spatialpro

    MSFS Hi-Res Terrain Mesh Unlocked

    How did you get on with this Gary et al? Is it now possible to import our own DEM, a la FSX/P3D?
  4. spatialpro

    MSFS20 Everything about CGL generation [Custom DEM works]

    Thanks Teemu :) Apologies for the mistaken identity! :oops: I'll check out your Finland mods 👍
  5. spatialpro

    MSFS20 Everything about CGL generation [Custom DEM works]

    Hello spritelyoldman (a.k.a. Breadeater?), I was looking at your ItalyDEM, which is excellent work and a pleasure to see! :) Many thanks indeed for making this available to the community! 👍👍 I was reading your documentation on GitHub. You wrote "Game height 0 is -16 meters relative to MSL"...
  6. spatialpro

    MSFS20 MSFS materials

    I for one am eagerly anticipating this! I hope it'll include material editing and texture conversation (and where those new textures should reside)
  7. spatialpro

    MSFS20 glTF support for ModelConverterX

    I think such a facility would be great please Arno! I'm new to gITF and would like to know where my newly converted PNG (from the BMP which was associated with the old FS9 model I'm converting) should be placed relative to the scenery compiled by the SDK please? I currently have it in a TEXTURE...
  8. spatialpro

    MSFS20 High Level Overview of MSFS2020 Tech

    So MSFS uses Bing Maps spherical Mercator projection (i.e. not an ellipsoid)... My first reactions to that are: 1) What is the vertical datum? 2) I imagine a need for a lot of vertical adjustments between 3rd party DEM data and the sim (although I appreciate it appears likely possibility to do...
  9. spatialpro

    Purchase FS2020 from Steam or MS?

    I have similar concerns, i.e. if I buy items via one site/medium will they be compatible if the sim was bought via another site/medium? For instance, this used to be an issue with DCS, though it now seems to have been resolved (at least I've bought Steam addons and installed them in non-Steam...
  10. spatialpro

    P3D v5 Sloped Airport Taxiway Creation

    Has anyone noticed any changes to the design of sloped airfields (taxiways or otherwise) with P3D v5 HF2? I was hoping for draped ground polygons (GP) but haven't found any reference to such so far.
  11. spatialpro

    P3D v5 Sloped Airport Taxiway Creation

    Following on from Jay's suggestion, might it be possible to add functionality for ADE to read (and even render in the viewport?) pre-compiled mesh and sample elevations from it at nodal points? Andy
  12. spatialpro

    ADE Wish List

    The ability to use georeferenced format images for the background would be great. GeoTIFF (with or without *.tfw) and JPEG with *.jgw would be ideal. Working with WGS84 or UTM projections would cover most eventualities. Many thanks Andy
  13. spatialpro

    Sources for Martin Baker (MB) drawings?

    Does anyone know of a source of general arrangement (GA) drawings for any Martin Baker ejection seat(s) please? Many thanks Andy
  14. spatialpro

    FSX Old utility for viewing eye point/attach point etc live in game?

    Brilliant! Very much appreciated Dave. Andy
  15. spatialpro

    FSX Old utility for viewing eye point/attach point etc live in game?

    Once upon a time there was a tool/utility/addon which would show you the location of the eye point/attach point etc etc live in game. It was originally for FSX. Can anyone remember what it was called? Where can I get hold of it now? Many thanks Andy
  16. spatialpro

    P3D v4 Blender 2.8 (2.79b) & P3D 4.5

    I decided to hold off on Blender 2.8+ for a while, but I'm back considering it again... Has there been any progress with exporters/converters since the summer? Thanks again Andy
  17. spatialpro

    Blender2FSX/P3D (v0.9.5 onwards)

    I started a new thread here (in retrospect not necessarily the the best idea! :rolleyes:) asking if anyone can confirm whether Blender 2.8 models and textures (i.e. PBR) can be successfully exported with the Prepar3D 4.5 SDK. I wondered if those watching this thread might have the answer? Many...
  18. spatialpro

    FSXA Adding a Satellite Image to ADE

    Hi Ken, You're using an aerial photograph, rather than an orthophotograph (an aerial photo which has been orthorectified). Working with orthophotos is the way to go. One, or preferably ≥2, aerial images can be used to create an orthophoto using photogrammetry, which to do roughly (esp. without...
  19. spatialpro

    P3D v4 Blender 2.8 (2.79b) & P3D 4.5

    Before I jump in the deep end... Can anyone confirm whether the latest Blender (2.79b, 2.8) models and textures can be successfully exported with the Prepar3D 4.5 SDK please? I want to use Blender's PBR texture painting with the latest P3D, but if its not working just yet I may rely on...
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