• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. G

    FSX Doing a sloped Runway

    Hi Ed: Indeed, as Tom alludes to above, you can use sloped RWYs in FSX, but A.I. / Ground Traffic navigation will not work (they require flat / level terrain). :pushpin: I use ADE > Add > Start Location > Other (not Helipad ...unless it is a definitive Helipad). I then suppress rendering of...
  2. G

    old version

    Hi again: Please tell us if your FS version for use of these Fx files is only FS9 or FSX (there are minor version differences in some- but not all- Fx file coding). BTW: Are you able to run FSX on your current laptop computer ? :scratchch [EDITED] Documentation for Fx files is here: (IIRC...
  3. G

    P3D v4 USGS - SBX315

    Hi Mike: Indeed, it is sometimes challenging to get SBuilderX to zoom in on the desired target world area using the Magnifying Glass tool. :oops: It is probably easier to launch FS and position the aircraft at the desired location on ground in a live flight session, then "Show Aircaft" in...
  4. G

    P3D v4 USGS - SBX315

    Hi Mike: Based on Geographic coordinates seen above, your target area is outside the declared coverage area of the USGS imagery available as stated here: https://basemap.nationalmap.gov/arcgis/rest/services/USGSImageryOnly/MapServer "USGSImageryOnly (MapServer) View In: ArcGIS JavaScript...
  5. G

    old version

    Hi again: Attached below is the August 11, 2011 build of FXEditor. If this does not work for you, perhaps Arno will tell us if it requires an OpenGL version greater than 1.5. If that August 11, 2011 build of FXEditor is indeed intended to work with OpenGL version 1.5, you may have a graphics...
  6. G

    MSFS Runway Start points issue

    Indeed, I had also noted this behavior with manually edited airport XML when exploring MSFS-2020 SDK airport "Start"-related issues in this thread: https://www.fsdeveloper.com/forum/threads/runway-and-other-starts.449914/#post-862647 GaryGB
  7. G

    old version

    Hi again: I may have mistakenly attached the 64-Bit version of MCX since I have a multi-core CPU. If I have an older FXEditor version which is not dependent on a 64-Bit DLL from Arno's MCX code base, I shall attach it here as soon as I find it. GaryGB
  8. G

    P3D v4 USGS - SBX315

    Hello: IIUC, you are referring to Dick's USGS tile downloader DLL for SBuilderX (aka "SBX") attached to this post ? :scratchch https://www.fsdeveloper.com/forum/threads/usgs-tile-servers-for-sbx.447745/post-845645 According to the DLL author, this one displays to zoom of 15 (15 in SBX, 16...
  9. G

    MSFS [Improved] Custom Vegetation - Shadowed Faces

    Hi Chris: AFAIK, flipped geometry around the vertical axis is due to a new axes configuration in glTF versus a legacy 3D world axes model used by MS-FS: :scratchch...
  10. G

    old version

    Hello: Here is my archive of Arno's development releases from 30-10-2011, which has a functioning MCX v1.3 and FXEditor; a ZIP is attached below. :pushpin: Just un-ZIP and double-click on FxEditor.exe. ;) NOTE: Although the Intel GMA X3100 graphics chipset was initially rated to OpenGL...
  11. G

    MSFS [Improved] Custom Vegetation - Shadowed Faces

    Hi Chris: Perhaps a comparison of your FSX 'Grass' 3D models and a MSFS-2020 default object viewed in MCX Material Editor may prove informative ? :scratchch MSFS-2020 Packages > Official > OneStore > fs-base > scenery > Global > Asobo_Vegetation.BGL > MCX > Material Editor > [Properties] tab...
  12. G

    MSFS Thumbnail Pack for MSFS

    Many thanks for finding some time to reply, Jon; I look forward to seeing further developments for this capability of "ADE-20" LOM in the future. :) GaryGB
  13. G

    MSFS Runway Lights

    Hi Art: Are you referring to "REILS" ? :scratchch https://en.wikipedia.org/wiki/Runway_end_identifier_lights GaryGB
  14. G

    MSFS Thumbnail Pack for MSFS

    "Bumped" for edits to my post above: https://www.fsdeveloper.com/forum/threads/thumbnail-pack-for-msfs.451013/post-870932 GaryGB
  15. G

    MSFS Thumbnail Pack for MSFS

    See: :idea: https://www.fsdeveloper.com/forum/threads/visual-catalog-of-3d-objects.450931/#post-870161 Jon: Is there now a function via the ADE MSFS-2020 Alpha-14 build, to use the 'Library Object Manager' to import a folder of such thumbnails ? :scratchch [EDITED] As the OP is seeking help...
  16. G

    MCX doesn't show an object completely

    Hi Doug: AFAIK, there is no functionality for all the paid versions of Sketchup through at least year 2020, which is not possible to implement via use of (free) plugin Ruby scripts. :idea: I agree that at this time, the OP would likely encounter less complications by using ex: *.OBJ 3D...
  17. G

    MCX doesn't show an object completely

    Thanks for that clarification, Arno. :) GaryGB
  18. G

    MCX doesn't show an object completely

    Hi Arno: As we now know there are issues with the current build of ASSIMP Collada *.DAE importer used by MCX. https://www.fsdeveloper.com/forum/threads/assimpreader-error-importing-file.450555/ https://www.fsdeveloper.com/forum/threads/mcx-doest-show-collada-model.450842/ Since *.KMZ files...
  19. G

    Ground Poly Wizard

    Hello: Also to be noted is that the MCX preview screenshot attached by niksan in his post above, shows the airport upside down. :scratchch GaryGB
  20. G

    MSFS How involved is it to add an Airport Beacon to stock MSFS Airport ?

    What is the name of the "tool" you refer to above, and where is it available for download ? :scratchch GaryGB
Top