• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. Christian Bahr

    MSFS Light Row and attached 3d model (heading)

    Hi! I'm in the process of creating taxi lights and underfloor lights using Light Row. That works really well: As you can see, everything is fine so far. But when it comes to the underfloor lights, then the attached 3-D model is not oriented in the right direction: The 3-D model should...
  2. Christian Bahr

    MSFS Chevrolet Suburban for MFS - WIP

    Hi dear developer (and others)! Here are a few first pictures from 3dsm 2020.3 for the "Chevrolet Suburban" project ... At the same time we continue to work on the big Dortmund project and in between there is construction on the Chevy :)
  3. Christian Bahr

    MSFS Jena City for the MSFS

    Hi, i would like to introduce you to one of my projects :) This is the City of Jena, located in Thuringia in East Germany. The scenery will only contain landmarks, processing using an orthophoto does not seem necessary. The city museum in Jena, it has an animated banner The TEAG...
  4. Christian Bahr

    MSFS Exclude Default Simobjects (Wind Turbine)

    For my current Dortmund Project, I'm in the process of getting my wind turbines into the MSFS. The wind turbines are already working very well and they are dynamic! The corresponding templates from the SDK were used for this purpose (Simobjects.xml). That means, they react to the wind strength...
  5. Christian Bahr

    MSFS Dortmund im MSFS (WIP)

    Hi, Happy New Year everyone! Our next MSFS project is coming up in the new year: My hometown Dortmund. All buildings/objects will have both PBR material and PBR textures. The scenery becomes a full-fledged PBR add-on :) The Westfalenstadion in Dortmund should of course not be missing...
  6. Christian Bahr

    MSFS Installer für MSFS

    I would like to create an installer in such a way that the MSFS community folder is specified by default when specifying the path. In contrast to the P3D/FSX, I cannot find a corresponding entry in the registry. How can I determine the installation location of the MSFS, be it the default...
  7. Christian Bahr

    MSFS Refresh/Reload texture

    Hello! I'm currently creating PBR textures for my current project. While the creation is not too difficult, I have not yet found a way to directly check the changes to the textures in the MFS. Does anyone know how to reload the textures in the MFS so that you can see the changes immediately? I...
  8. Christian Bahr

    MSFS Visibility

    I'm in the process of getting some of my 3-D models ready for the MFS. A few of these models are said to have some intelligence. That worked with the windsock and a clock. The clock shows the local time and the windsock turns into the wind when the wind direction changes. So far so good, but...
  9. Christian Bahr

    MSFS Analog Clock

    Hi! A small step forward in my current project ... a clock as a SimObject .... If you are interested, here is the code: I fished the formulas for calculating the hours and minutes out of the forum somewhere, many thanks to the author of these formulas!!!
  10. Christian Bahr

    MSFS 3-D Lights in MSFS

    Hi. I would like to ask if there is a possibility to add the internal runway lights of the MFS to his own 3-D model. What are meant are the lights that are green on one side and red on the other, etc. The internal MFS lights should actually have a GUID ?! Or asked a little differently. Can you...
  11. Christian Bahr

    MSFS Animated People (Character Animation)

    It took a while, but with a good tip from @SimArc & @Paul Domingue here in the FSDeveloper Forum it worked - the Bahrometrix Living People have finally made it into the MFS :-) If anyone is interested in how to bring animated objects into the MFS, they can read it here...
  12. Christian Bahr

    MSFS Simple Animation

    Hi! I am currently in the process of adding some of my models to the MFS and that has worked quite well so far. Mostly they are static models without animation, such as the large halls, plants, the tower, etc. But at one point I just get stuck. It's about objects that have animation. Even...
  13. Christian Bahr

    MSFS Airport Essen-Muelheim (EDLE) released

    Hello! I am currently in the process of creating Essen-Mülheim Airport for the MFS. So far I haven't even gotten around to daring to do the scenery design for the MFS, because I just flew and had a lot of fun doing it. But now duty calls and after gaining experience for the MFS SDK (Dortmunder...
  14. Christian Bahr

    P3D v4 PBR Update - Bahrometrix Civilian Avatars

    Hello and a wonderful day! Bahrometrix is currently working on a PBR update for civil avatars. In addition to the implementation of PBR, the avatars will also receive 2K Textures ... Even the sparkle in the eyes of the avatars is simulated for the first time. The Avatar William carries a...
  15. Christian Bahr

    P3D v4 Starter for Engine - Start Button "SOLVED"

    Hi! For the start of the engine a button was animated and tagged with the animation tag "switch_starter". The clickspot was also tagged with "switch_starter": The startup works. if I press the button, then the engine starts. But stopping the engine does not work! The goal is to be solved...
  16. Christian Bahr

    P3D v4 Chevrolet Suburban - Released

    I thought it would be time to introduce my current Chervrolet project :) First, a big thank you to Manfred (Mjahn) and Rob (rcbarend) for the excellent support. Now the Chevrolet has built much more technology than I would have ever wished for. Starting with the driving dynamics and the...
  17. Christian Bahr

    P3D v4 Offset at tire marks - SOLVED

    Hi! I'm currently struggling with a small problem and I'm not sure how to solve it. It's about skid marks of the WIP Chevrolet: Where can I adjust this without affecting the driving behavior?
  18. Christian Bahr

    P3D v4 Passenger with Payload Visibility

    Hi! For the current Chevrolet project a few passengers should be assigned a Visibility, so that the people can be visible or hidden via the payload menu of the P3Dv4: This menu is meant for: Here's the section in the aircrafts.cfg: max_number_of_stations = 4 station_load.0 = 136...
  19. Christian Bahr

    P3D v4 Self-defined code for doors, bonnet and tailgate

    Hello! This is my first "serious" :p attempt to build a car: Chevrolet Suburban 2015er Everything works so far good. The doors can be opened via clickspots (mouse rectangle), the lights can be operated using the standard keyboard layout and the car is now stable. Before that, he tipped...
  20. Christian Bahr

    P3D v4 Refresh Effect-Files (FX-Files)

    I am somewhat sure that the problem has been discussed more than once here. But maybe there is a solution for it now. It's about the FX files, also called Effect files. Currently I am working on taillights and headlights for a Porsche Carrera GT and would like to attach dynamic lights there...