• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. UtahJazzfan

    MSFS SDK Q&A: Guided Question

    https://forums.flightsimulator.com/t/sdk-q-a-guided-question/387481 Get your questions in or vote for the ones you would like brought up in the Q&A with Asobo.
  2. UtahJazzfan

    MSFS Build package fails.. (help with errors)

    I've had errors before but nothing that prevented the .bgl file from building. Does anyone know where I can start with this?
  3. UtahJazzfan

    FSXA Multi-Material with FlightSimX material

    I am currently working on a scenery project with a few textures. I posted an image of the oil rig example of how they did the materials. It looks like they have added FSX material to a multi-material parent. Is this the best/normal way of doing this? I have been out of the modeling scene for a...
  4. UtahJazzfan

    FSX:SE Texture mapping mess up?

    I almost feel silly asking for a solution to this, but I have been out of the repainting scene for about 5-6 years. :scratchch Just trying to get back into it. I am having a problem with my first test though. I have used the image tool to save my texture as a DXT5 dds yet everything seems scrambled?
  5. UtahJazzfan

    FSXA Sound barrier

    I wasn't sure where to post this. Would there be a way to make the engine sounds cut off once you pass mach 1? Or I guess I should ask how easy would it be?
  6. UtahJazzfan

    FSXA Two texture sheets

    I just finished making a building and I want to apply two separate texture sheets to the model to improve the quality, basically giving me HD textures. After that I am going to use LithUnwrap. I can't remember how to do this... Anyone know the steps? It's been awhile since I did this in gmax...
  7. UtahJazzfan

    FSXA Evergreen Supertanker

    I wanted to show off the repaint I have been working on the past few days. This is a repaint of the CLS 747-200. I actually made the retardant effects a couple months ago when I made the default 747-400 into a supertanker and also made a mission where you bomb fires. As you can see by the...
  8. UtahJazzfan

    What the font!

    So I am doing a repaint and I think I found a font that I can use. It's called Bi Bi Demi Expanded but it costs $48??? Who would pay this much for font? Anyone know a good site for free font? Maybe I can find something there. Also does anyone know what kind of font these numbers are...
  9. UtahJazzfan

    FSXA Strait line in gmax.

    I am tracing the floor for a building with lines (spline) that I will then extrude up. I want to make sure the lines are perfectly strait. By strait I mean only allowing me to draw west/east and north/south only. What setting would I change to do this?
  10. UtahJazzfan

    FSXA Changing Seasons

    I noticed that the trees started to change color in FSX a week or so ago. Where I live we have a good month before that happens. Anyone know of a way to change when the seasons start in FSX? Also, the sun sets about 30 mins to early.
  11. UtahJazzfan

    FSXA Payload drop position

    I was wondering if there was anyway to make the payload drop from a different position. I would like it to drop from further back on the airplane.
  12. UtahJazzfan

    FSXA Generic building texture numbers?

    I am trying to make generic buildings but... Where do I find the textures for them so I know what one I want? The SDK fails to explain where to find them.
  13. UtahJazzfan

    Carenado Cessna 340 repaint request

    This is a 340 my grandpa used to own. I was wondering if anyone could do a repaint for the Carenado 340. :)
  14. UtahJazzfan

    EH101 hoist postion

    I was trying to add a hoist to the jetranger and I guess in the progress I somehow edited my EH101. I was wondering if anyone could tell me what position it is supposed to be in. It's in the aircraft.cfg under [Sling.1] Thanks :o
  15. UtahJazzfan

    New Helo sim

    http://takeonthegame.com/ Looks like a mission based chopper sim. Looks very nice also. :D
  16. UtahJazzfan

    How to export an effect only.

    I attach an effect to a small box and try to export but I get errors. Is it possible to export a file with just effects in the scene?
  17. UtahJazzfan

    FSXA Light emitting effect

    Using the effects tool I was able to edit one of the nav light effects to create a light that you could put on a light pole to illuminate the aircraft. Only problem I have noticed is this only works if it is attached to the users aircraft? It didn't emit light anymore once I attached the effect...
  18. UtahJazzfan

    Scenery Library problem.

    In FSX when trying to add an area in "Scenery Library" it will not work right. From what I remember (I may be wrong) if you choose a folder that has a scenery and texture folder inside it with the proper files in those folders it should add it to the list right? After I select the folder it does...
  19. UtahJazzfan

    Can anyone shed some LIGHT on this?

    I am creating a ground poly runway and I am almost to the point of adding the lights. It is a 9300' runway with an ILS on one end. All I need is high intensity edge lights and green/red end lights. Is there a regulation spacing on these lights? Also does the last 2000 feet need to be orange...
  20. UtahJazzfan

    Some ground poly questions

    Will ground polys display on top of FSX airport runways and taxiways made with an airport editor? The reason I am asking is I want to be able to put a runway under my ground poly so I can use the lights from it. Is this possible? I really don't want to hand place all the lights with gmax.