• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. W

    Minimize Drawcalls seems to affect FS2 render visibility

    I am using MCX to convert a DAE format model to AC3D AC format for use in Aerofly FS2 (Great VR performance!). The Sketchup DAE model has many textures and I thought about using Minimize Drawcalls to merge them. It seemed to work and the model with a couple of remaining textures looks fine in...
  2. W

    Any way to add a human pilot model to an aircraft virtual interior model

    I am using the virtual cockpit of an airliner along with a voice recognition program that provides a copilot to control the knobs and switches. I would like to have a model of the copilot ride along. Thanks Dave
  3. W

    Railroad Track Attach Platform performance

    Arno and others, I would like to be able to land a helicopter on these railroad tracks but I gather there might be a performance problem with lots of platform areas. Right now I have about 20 segments of 400 feet or so. I used MCX to add the platforms: and here is the scene: Maybe I...
  4. W

    Can I use TS to create "boulders" in this Canyon terrain

    I have been using SbuilderX in an attempt to get some variation in the terrain elevations from the plateau of the train tracks down to the ravine floor of the canyon. I have just been using a four sided polygon and specified the corner elevations by hand (not using the slope calculations). The...
  5. W

    How to exclude default mesh

    I am building a railroad bridge model across a canyon in Arizona and I wanted the mesh data to be more correct than the default low res mesh. I was able to get a Geotiff for the area (NED data) and used resample to generate a new BGL for the mesh but when I view it in FSX/P3D, I see some sort of...
  6. W

    Need an Annotator like tool for large area building generation

    I would like to be able to add Autogen buildings to photoreal area BGLs, where I don't have any vector data, that would work somewhat like the Annotator Polygon Region option for vegetation. I would simply pick a GUID for the type of house and then draw a large rectangular area and get many...
  7. W

    Ace.exe errors out immediately now

    On Nov 13th or so, My original (FSX/ESP) version of ace.exe, which I use heavily to edit complex XML gauges, started erroring out immediately: AcewXML Parser Error Source C:\Program Files(x86)......xml Line: 0 Column: 0 Error:(0x83600FC1) I tried several backup copies and they do the same...
  8. W

    Conversion from fs9 gauge to FSX

  9. W

    UpdateAlways Fix XML Map gauges

  10. W

    Support tools needed

    Arno, I'm not sure which support tools are needed: 1) OSM to SHP 2) GIS tools to graphically look at SHP 3) Annotator - look at generated AGN files? For the first two, do I need them and where could I download them? I have just been downloading small SHP files from GEOFABRIK for a...
  11. W

    With Windows 7 64bit, Unable to load shapelib.dll

    Arno, I am trying to test out ScenProc to generate some trees and buildings. I downloaded the monaco shapefiles from GEOFABRIK and selected the buildings.shp file. My SPC file looks like the following: ____________________________________________________________ #...
  12. W

    Adding the landing light fan beam to models

    I found that I can add the fan beam landing light effect (fx_landing.fx) to any aircraft model - example is the trike ultralight - using the attach point editor. However, I cannot see how to connect it to the "L key" landing light switch. I am also adding Shockwave 3D lights but they have some...
  13. W

    FSX Object Visibility Range/Radius

    Regardingthe "visibility radius" of an object, I wondered if you have any idea how that is set in a model. I was trying to add a wind turbine model to a hillside and it would disappear about a mile away. A different model would never (maybe > 10 miles) disappear. And I finally found a model that...
  14. W

    Add moving aircraft at airport without using an FSX mission

    NOTE: I posted this to the Mission Development area but thought that a few of you who use SAMM might like to consider some easily added dynamic (but not regular AI) aircraft. I thought a few folks who like an airport to have some moving aircraft as well as static aircraft might like this tip...
  15. W

    Add moving aircraft at airport without using a mission

    I thought a few folks who like an airport to have some moving aircraft as well as static aircraft might like this tip. You can add a few prerecorded Flight Video files (FSR format) for driving some of the aircraft (you have to record yourself making the flights) and some AI aircraft following...
  16. W

    FS9 Static Gulfstream is slow under FSX

    I hope I'm not opening up an old wound or talking about an issue that is already been mentioned in this forum but I just want to know what I am up against. I want to add maybe 10 or 20 static aircraft to an airport. I have a library of most GA aircraft that was made for FSX (and with very nice...
  17. W

    FSX Mission Fire effect drawing order issues

    I seem to be having problems with using a fire effect attached to the GEN_SceneryEffect on top of a building in downtown Seattle. I get interference with clouds and other buildings in terms of drawing order - for example, clouds in front of the fire. Is there anything to try - I have...
  18. W

    Using Simconnect to feed eyepoint to FSX

    I am interested in using Simconnect to provide the 6DOF eyepoint to FSX so as to just use FSX as the out-the-window scene (with the airplane sim done with separate code) but my calibrated eye shows a definite stutter (missed frame updates) particularly when turning. I wondered if anyone out...
  19. W

    FSX FSXME - Substitute Object Capability?

    Hi all, Still learning! One thing I wondered is if you could easily substitute one object for another - this is key when the object has many references - say, over 10. You might have the need to change from a MenuItem or one kind of trigger to another. I ran into this with replacing the...
  20. W

    FSX How to add an animated object

    How do I find a list of objects that have animations built into them - like a waving person on the ground - and activate them? I want an object like the stranded folks in the Mt. St. Helens rescue. The PlayAnimateAction info seems to want an "animation GUID" - how would you find that? Thanks...