• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. T

    3D Grass

    Hello there. Even tho MSFS2020 already comes with 3D Grass. Which is the most efficient way to make 3D Grass in P3D/Xplane 11? Planes rotate at 90'?? Thx
  2. T

    MSFS20 Custom Painted Lines - Jaggy Edges

    Has anyone managed to make a proper Custom Painted Line?. I followed a tutorial on youtube. which pretty much takes the original TaxiLine file, so you can modified it at will or start from scratch..but even tho using simple methods i always get jagged lines when i build it in the sim. Anyone...
  3. T

    MSFS20 How to make a Material Editor Comp Texture?

    Tried the following…but didnt work so far. Already tried to do it as follows: New 2048x2048 image created in photosho : R Channel: Black G Channel: Original G Channel from Normal Map. B: Pasted Roughness Map A: Create an Alpha Channel. And Pasted Original B Channel from Normal Map. Albedo...
  4. T

    MSFS20 Ground polys - Taxi Lines

    Has anyone managed to get a good resolution on Taxi Lines using Ground Polys? Even tho i tried 512x512 like a lot of people right here suggests. I still get a bad anti-aliasing implementation. Which i do not see on any other big payware airports. What's the usual approach nowadays?. Apron +...
  5. T

    MSFS20 Apron Textures

    So...at the moment i'm trying my best to make my apron ground poly made in Blender (Projected Mesh) look good with a PBR material from Substance Painter. And it doesnt even look good at all, not even 4096x4096. So i'm probably missing some important information regarding how to handle these type...
  6. T

    How to change default name of an airport?

    I’m trying to do the following: FS2020 is using the full name of an airport that it was deprecated back in 2008, it was change to a new one. Thing is obviously ICAO code still the same. How should approach this? Already tried to do two Airport Objects. one with the old one, and the other with...
  7. T

    How to remove Tower Beacon??

    Hello there. Already tried everything. Polygon, Rectangle, even Airport settings. But i cannot delete the Tower Beacon that lies right on top of my Main Building.
  8. T

    MSFS20 Airport Polys

    Hello there. I'm trying to figure it out, how to make my "asphalt" border work out with my " main asphalt poly" on the sim made on Blender. Obviously even tho if i specify different Z Location (0m for the main as asphalt poly and 0.01m for my border asphalt). I get some heavy Zfighting within...
  9. T

    MSFS20 How to change default grass

    Well...after making some research..it seems the high grass is clearly tied to the aerial satellite imagery that is on the sim. I did a small aerial imagery airport change from Bing to Google Maps using @Augustin Winther guide, and it changed completely. Then i edited my Orthos and paint it...
  10. T

    MSFS20 Get rid of the default grass

    Hello there. I'm working on a small scenery and would like to know if you guys know how to get rid of that default/super tall grass?. Is there any work around?. thx
Back
Top