• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

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  1. Nervegas

    MSFS20 Fieseler Fi-156 'Storch'

    Figured I would post some WIP shots here too, been hard at work getting the modeling and texturing done on the Storch. Everything is being modeled in Blender and textured in Substance. Happy to share any workflow tips/tricks if folks have questions on anything.
  2. Nervegas

    MSFS20 KVGT - North Las Vegas Airport

    Well fresh off of the V1 release of my hangar project, its time to tackle something a bit larger. Just in time for F1, I am doing a complete overhaul of KVGT - North Las Vegas and some of the surrounding landmarks. Obligatory Tower picture. North Las Vegas Airport (IATA: VGT, ICAO: KVGT, FAA...
  3. Nervegas

    KIYK - Inyokern/China Lake

    Howdy all, Longtime lurker, new to developing scenery for msfs. This is the first building to replace the default models at Inyokern with the eventual plan to redo the entire airport. Some of you might recognize the hangar, but I wont spoil it just yet ;) Lamps...
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