• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. zlin142

    MSFS24 Dirt effect on the leading edges...how?

    Hi folks, I want to add a dirt effect to the leading edge of my plane. I tried following the SDK’s instructions for this, but unfortunately the effect isn’t working as it should. Does anyone have any idea what I did wrong or what I might have missed? This is the section of SDK dirt effect that...
  2. zlin142

    MSFS24 Cockpit collisions, attached objects and pilot visibility

    Hello Devs! I have a big problem that I can't solve, and I don't know what the solution could be. I would greatly appreciate any help or tips, because I'm out of ideas! I decided to convert my aircraft from MSFS2024 to MSFS2020, where the entire aircraft and its functions work perfectly...
  3. zlin142

    How to make a proper electrical system?

    Hi All, Unfortunately, I did not find a satisfactory answer in the SDK how I can properly link the instrument's Asobo Template in interior.xml to the circuit.x in systems.cfg. I got advice on Discord, which says that I can set/control this with this line: <FAILURE>(A:CIRCUIT ON:<circuit.x>...
  4. zlin142

    Smoke effect binding to switch in cockpit

    I'm still working on my own project and decided to add some custom smoke. I found some tutorials on YouTube but they are not up to date, things have changed in the SDK since then. Does anyone know how to assign a smoke effect to an empty switch (modify systems.cfg, interior.xml, exterior.xml...
  5. zlin142

    Attitude indicator locking knob

    Hi Folks I need help... ☺️ I have a correct attitude indicator code, the instrument works well, but I need to make a lock lever/knob that locking the whole instrument independently from any circumstances such as battery voltage or suction. For the attitude indicator I use the following code...
  6. zlin142

    MSFS20 Maybe useful and interesting info for you...

    A little something for you to read, y'all 😄 My problem was: Given two engines with two, three-position (off - aux tank - main tank) fuel levers. The animation of the levers worked, the debugger window visibly changed the appropriate values, but wherever I turned the levers, only the main tanks...
  7. zlin142

    MSFS20 How to create simple indicator lamps with emissive effect?

    Hi Devs, I have reached the point in the development of my airplane where I need to make different indicator lights. I've read through the threads here and elsewhere, but the solutions of this problem are quite confusing or complicated for me. Maybe someone here has made such lights and could...
  8. zlin142

    Possible new feature?

    Hi all! First of all, I would like to thanks for this great stuff to the FS community! Mainly I'm using this software to help me for make (check) repaints to FSX. For FS9 I'm using Aircraft Container Manager whom have a very useful feature: can export as BMP the UVW mapping of the objects...
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