• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. S

    After editing with SDK aprons disappear

    After editing an airport and leaving the MSFS 2020 developer, airports loose aprons and all surfaces appear as bing imagery. Why? Is this normal. Also when spawning at other arport.
  2. S

    Official Airport to SDK project: here is a small app to help you (draft)

    Thanks for clarifications! I suppose the best (?) way to handle this is to add adjusted signs, taxiways and other features next to or over the stock airport features, and then use the delete command to remove everything double. At least for signs. To copy/add all taxiways and signs before...
  3. S

    Official Airport to SDK project: here is a small app to help you (draft)

    OK. Maybe that makes sense economically. Is there a way to know if the .bgls are encrypted? Or perhaps I am more interested in if this utility can decompile .bgls in general. It seems from my limited expertise that the redone/deluxe airports have several separate .bgls that concern different...
  4. S

    Official Airport to SDK project: here is a small app to help you (draft)

    Hallo. This late in the history of MSFS and after a lot of fun work with ADE I get the tip to download your app/pgm/utility. I have read through this thread and it seems to me that your utility decompiles the stock airport bgls. I need a tool to decompile the "updated" / de luxe versions of a...
  5. S

    MSFS20 Jetway links not visible

    After MSFS SU9 jetway links often are absent/not visible in ADE modified airports. I have tried to fix this by moving the jetways closer or farther from the parking spot but the links that are visible in SDE are not visible in sim. Is there a fix or explanation for this?
  6. S

    MSFS20 Coloured taxi lines in ADE?

    Thanks. I would have wanted blue and yellow for the airports that apply three different taxi lanes, like EDDM, EDDF, LFPG and probably a couple of others. I understand from this that colours can not be applied randomly/customly.
  7. S

    MSFS20 Coloured taxi lines in ADE?

    OK. But is there a method in ADE to apply colours to painted lines. I have failed to discover where in the edit properties window
  8. S

    MSFS20 Coloured taxi lines in ADE?

    Is there a way to apply colour properties to any kind of lines, like taxi ways?
  9. S

    MSFS20 ADE HF5 can't compile anymore

    My workaround: Before compiling MSFS has to be closed. I drop the airport project .xml file on to the fspackagetool.exe in the MSFS SDK folder (no need to rename folder to one without spaces). The package is created (compiled) in the right ADE projects folder. After hitting enter and...
  10. S

    MSFS20 ADE 2020 Alpha 21 HF5

    WORKAROUND for me: I changed the MSFS SDK folder name to one without spaces. Ran the ADE compiler "build". That resulted in an error message from ADE "which can't find the file". But with the SDK folder name changed I can now pull the .xml file over fspackagetool.exe. MSFS starts but also the...
  11. S

    MSFS20 ADE HF5 can't compile anymore

    I don't get error messages anymore, but I don't get builds either. Just the message box "Package built" (after "This may take some time" which it doesn't anymore).
  12. S

    MSFS20 ADE HF5 can't compile anymore

    Hi. Tried the "Holy Moly" with my simple mod of LFMP. Did not work. No new files were written into the folders under _PackageInt. I do hope somebody can solve this or find a workaround that I understand.
  13. S

    MSFS20 Can MSFS mesh changes be edited in ADE 21 HF5?

    Well, hope is the last that abandons man (Swedish? proverb). My wish-thinking made me hope that the mod might apply itself to the updated mesh. But now it's just to get back to the drawing bord and pick up a new base airport. But for the fact that the compiling doen't work with the SU9 yet. What...
  14. S

    MSFS20 Can MSFS mesh changes be edited in ADE 21 HF5?

    One airåort (LSZH) where I made mods for taxiways and taxi signs appears extremely ondulated with streange mesh surfaces. This seems to be caused by mesh changes in the base files, since my earlier mods were made from base files of earlier MSFS versions. Is there a way to "eliminate" mesh...
  15. S

    MSFS20 Airport mods in de luxe/handcrafted airports made visible

    Ever since SU5 my mods for taxi and signs made with ADE were ignored in Asobo's handcrafted airports (i.e. LFPG, EGLL, EHAM, LSZH, LFMN). After having deleted content,xml in "local cache" and restarting MSFS, my mods were visible again.
  16. S

    MSFS20 ADE HF5 can't compile anymore

    Hi. I use v20.22.8157 ALPHA (Pro). As late as 2022-05-11 I edited an airport and all was well. Yesterday I started getting these messages: "Provided project definition file does not exist. ", see attached file. ADE sends the message "Package built." but no airport is compiled. I have sent a...
  17. S

    MSFS20 ADE 2020 Alpha 21 HF5

    Works for me. Thanks a lot!
  18. S

    MSFS20 SU9 has moved the stock airport BGL's

    I click the three dots to the right of the "default" path and then click through the file structure to the right place. The problem for Jon seems to be to make ADE find the stock files necessary.
Back
Top