• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. Gman5250

    Streamlining XtoMDL Across Multiple Platforms

    Paul, First, thanks for asking me to have a look at the streamlined system. I began by installing FSX, FSX SE, P3D v3 and P3D v4 clean on separated drives, so there should be no old baggage to cause any glitches. I took the further step to assign a dedicated "Add On" folder to service P3Dv3...
  2. Gman5250

    3DS Max 2015 Glass Not Exporting Correctly

    I gave Bill's recipe a go with the F2A Buffalo. That set up worked quite well for me with just a slight darkening of my existing alphas being required. One thing I'm seeing in P3D with DR enabled, the transparency varies to the more opaque when DR is switched to on. I've also noted that overall...
  3. Gman5250

    3DS Max 2015 Glass Not Exporting Correctly

    Thank you for your response. I'm a scenery developer also, but have moved into airplanes as well. The transparency issue persists in the sim...no transparency. Are you using the latest dev release of MCX? Yes, the dev release of MCX is the current release. Which SDK version are you using and...
  4. Gman5250

    3DS Max 2015 Glass Not Exporting Correctly

    I've got a glass texture that I use on all of my aircraft models. It is a basic color texture, alpha, spec and Fresnel setup. I'm using the current Prepar3D SDK and Max is pointing to the correct plug in paths. My glass texture setup follows SDK specifications for glass exactly as suggested...
  5. Gman5250

    Runway texture not wraping to earth curve

    The airport altitudes are all uniform, with flattens applied. I thought a picture might better illustrate the anomaly. In the shot I've attached, the airplane is sitting on a ground poly approximately 100m X 100m at the extreme North end of the runway. Note the main gear sitting correctly on the...
  6. Gman5250

    Runway texture not wraping to earth curve

    When building a runway in Gmax or 3DStudio Max I am using the traditional plane method with segments at 100M. On longer runways the applied tiled textures do not follow the earth curve, while the runway plane itself does. Example: 10,000 foot runway. The airplane will sit exactly on the...
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