• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. SimCreations

    P3D v4 Prop effect issue in P3D v4 after export with MCX

    I found a mistake I made in the MDL hierarchy, that's why the prop effect did not show at full power. I still have another issue with the prop texture : I tried many things, I d'ont understand... The texture is the original one, I modified the alpha channel but still no prop disc.. I don't...
  2. SimCreations

    P3D v4 Prop effect issue in P3D v4 after export with MCX

    Thank you for your answer. I deleted the rotation line from the cfg. In MCX, I do not have the parameter Alpha Test Level in the material editor. i found it in an older version of MCX but not compatible with P3Dv4 models. Did I miss something ? I also tried to set the exact same values for...
  3. SimCreations

    P3D v4 Prop effect issue in P3D v4 after export with MCX

    Hello everyone, I'm trying to convert Samdim Design An26 v3 for P3Dv4 with PBR. In MCX, i did the prop effects (still, slow and blurred) with the original prop texture from Samdim Design for FSX. In MCX, it works well : But in P3D, the prop texture is not showing properly (left engine...
  4. SimCreations

    MSFS Default airport still showing after installing airport addon

    I forgot to specify a thing : While the default airport is still showing when launching MSFS, the addon airport is not appearing; as If I didn't install it. My issue seems to be fixed thanks to GuidoH; in my XML file, the asset groupe type was 'ArtProj' (idk why) instead of 'ModelLib'.
  5. SimCreations

    MSFS Airport not showing

    Sorry for the mistake, I posted this thread in the MSFS section : https://www.fsdeveloper.com/forum/threads/default-airport-still-showing-after-installing-airport-addon.454966/ I'm using only Dev mode and not ADE.
  6. SimCreations

    MSFS Default airport still showing after installing airport addon

    Thank you for your answer. I can confirm there is no error in the console after building package, and the package does appear in the mount points section in the virtual files system. Also I forgot to mention that I only used the dev mode and not ADE.
  7. SimCreations

    MSFS Default airport still showing after installing airport addon

    Hello, I have an issue with a MSFS scenery; when installing it to the Community folder with all my sceneries (which work perfectly), the default MSFS airport is still showing when I launch the simulator. My Community folder is located into my SSD. Here is the structure : D:\FS2020\Community A...
  8. SimCreations

    MSFS Airport not showing

    Hello, I have an issue with a MSFS scenery; when installing it to the Community folder with all my sceneries (which work perfectly), the default MSFS airport is still showing when I launch the simulator. My Community folder is located into my SSD. Here is the structure : D:\FS2020\Community...
  9. SimCreations

    P3D v4 Rennes LFRN 2021

    Hello, I've been working on updating my LFRN (Rennes, France) scenery from 2017 to a 2021 P3Dv4 version, here are some previews : Will be available on October 20th. Enzo
  10. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Hello, The scenery is compatible with P3Dv5. However, you may experience the following minor issues while flying at LFPB with P3D5 : bad runway textures, or misplaced default objects (fuel pump,...) and taxiways lights. We will give a try to fix those bugs asap. Fly safe, Enzo
  11. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Hello, Scenery is now available at SimMarket ! You can find it here : https://secure.simmarket.com/simcreations-paris-le-bourget-fsxp3d.phtml Enjoy your flights! Enzo
  12. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Release is now scheduled for next week :) Enzo
  13. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Thanks! :cool: Another preview, the last building is here : Enzo
  14. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Hello, Finally an update about LFPB ;) : Alpha test has started, it's time now to work on the night textures, ground poly bugs etc... Enzo
  15. SimCreations

    FSX Runway lighting issue

    Hello, I'm trying to import 3D runway lights from a SKP file. I created it, imported the PNG texture, convert it with MCX to DAE and then MDL. I made several types of lights : all are columns with 1 light ever x meters. At the beginning of the runway, there is always green lights, this is a...
  16. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    As I almost completed this project, I should be able to finish it without any help, but thank you for your proposition :) Another screenshot : Still working on the last buildings, then I will begin night lights and textures ;) Enzo
  17. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Merci ! ;) I'm working on the ground poly, some buildings are missing too. I will begin night textures then:eek::)
  18. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Working on the ground poly (again and again :eek: ) Will be FSX and P3DV4 compatible Best regards
  19. SimCreations

    P3D v4 Paris Le Bourget LFPB/LBG

    Hello; Still a lot to do..... Regards Simcreations
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