• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. jgarnold

    FS2020 scenery compatibility with FS2024

    Thanks Gary
  2. jgarnold

    Where to post a new airplane

    If it is freeware then have a look at flightsim.to
  3. jgarnold

    MSFS20 Blender MSFS2020 material base color

    All fixed (after installing the latest Blender msfs exporter)
  4. jgarnold

    I can't get the latest MSFS2020 Exporter addon to install

    Very interesting reading what you stated, Gary. Also the 'discussion' at https://www.fsdeveloper.com/forum/threads/msfs-asobo-official-blender-exporter.454146/ Let's hope that this addon works for everyone.
  5. jgarnold

    I can't get the latest MSFS2020 Exporter addon to install

    Thanks Gary. And Dick, I never knew there was a Blender addon in SDK. How long has it been there? And how would I have been advised of that through documentation. Thanks everyone.
  6. jgarnold

    I can't get the latest MSFS2020 Exporter addon to install

    Thanks Didier. As I also asked on the Blender Exchange in case it was something to do with the way I Blender installed I got a reply which said much the same thing. I do NOT like GItHub as only using it occasionnaly I get confused. Once again you have come to my rescue. Thanks
  7. jgarnold

    I can't get the latest MSFS2020 Exporter addon to install

    I have downloaded the exporter from https://github.com/AsoboStudio/Microsoft-Flight-Simulator-2020-glTF-Blender-IO which is version 3.3.1 I have tried to install the addon in Blender 3.6 I downloaded, did NOT unzip, in Blender Edit>preferences>addon I selected Install, navigated to where I...
  8. jgarnold

    MSFS20 Blender MSFS2020 material base color

    I am trying to use texture images in MSFS Standard material in Blender for MSFS2020. I 'apply' relevant image files for Color, Roughness and Normal but the overall color shown in MSFS2020 is far too light for my preference. I then use the Base Color slider in an attempt to darken the result in...
  9. jgarnold

    My introduction into MSFS standard material - normal_dx or normal_gl?

    Wow I thought that it would be a lot easier than that within devmode. [later] and there is! I went searching. In Objects 'search' for object and when displayed run mouse pointer over it and it displays fs-base/Out-rock-sorenograss. All done.
  10. jgarnold

    My introduction into MSFS standard material - normal_dx or normal_gl?

    Thanks. I agree with you re Dogpile as it now often displays some very strange and sometimes off the mark hits. Yes the rock is true rock 3d model (ie Out_Rock_ShoreNoGrass) but how do I know which package it belongs to as if its from an addon I have installed rather 6than 'native' MSFS...
  11. jgarnold

    My introduction into MSFS standard material - normal_dx or normal_gl?

    Thanks Gary. I did some researching before I posted but those links never came up in my 'dogpile' search or I missed them. BTW (off topic I know) can I assume that stock MSFS scenery objects (such as rocks) are low poly?
  12. jgarnold

    My introduction into MSFS standard material - normal_dx or normal_gl?

    I have decided that my 3d objects would probably look far better if I used MSFS 'standard' material and with the Color, Roughness and Normal images. Firstly many of the materials I have used have a 'normal_dx' image as well as a 'normal_gl' image. It seems both have the same capability, only...
  13. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    I don't remember that as I never used P3D.
  14. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    Thanks Gary, The problem I encountered was simply fixed by the selection of the first character for the package name. Mamu's marina package is named mamudesign-marinas so I just made sure my package(s) were named anything which didn't start with the letter 'm' eg. Nanaimo_CAC8 and...
  15. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    Yes Gary. I had the renamed package in the community folder and opened the original (named) project in DevMode. I had no idea that it was a problem with GUID (otherwise I may have used MCX) and was chasing other possibilities especially after someone suggested there could be a problem with the...
  16. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    I now think that I have solved this problem. I think I know what has caused the problem. I have done a lot of changes taking many hours even going back to past versions of the project when I had no problems. I then decided NOT to rename the package before copying to the community folder (which...
  17. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    Thanks Dick, Still no go. It seems that it has something to do with the actual project as I have no problem using it in other projects. I also tried loading the Blender file into Blender v3.1 (which seems to have a different MSFS exporter than v3.6) and still it does not display in MSFS...
  18. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    Thanks Gary for trying to help me sort out the problem. Well it seems that my problem is not object related as I created a brand new object in Blender, exported it and added to my project and the same problem happens. Something in the project itself must be screwed up. Not sure if I want to...
  19. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    I also am using standard Blender cubes adjusted to a rectangular shape. Now here comes something interesting. I found the original Blender model file has a recent date so must have been saved regardless of any changes I may have made. I then loaded the backup Blender file and exported and when I...
  20. jgarnold

    Blender [2020] What is wrong with this object? Solved (I hope)

    Hello again Sperx I removed all material images and just assigned a base color and also made the MSFS material Standa5rd instead on Invisible and I still have the same problem. Mamu suggested in Discord that it could be in the geometry but using standard Blender cubes surely it is something else/
Back
Top