• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Rick Celik

    MSFS Animated Simobjects bouncing and sliding / lagging animation

    Hi all, I've got my characters into MSFS and animated them, however they bounce and slide across the terrain? Any clue what can cause this? I've tried all sorts of things like check the "snap to ground" off etc. Also, my animation is smooth while my character runs for the first lets say 100...
  2. Rick Celik

    MSFS Character Creator to 3dsmax

    Hi all! I'm just in the process of adding some final touches to my Sydney Seaplane base scenery, and was wondering if anyone has any experience on how to set up Character Creator for 3dsmax and then to export to MSFS? Would love to add some animated people to the scenery. I get lost somewhere...
  3. Rick Celik

    MSFS 3dsMax Animation Workflow

    Hi all, Just wondering what the general workflow would be in regards to animation and 3dsmax. I'm stuck on a few issues, I create my character in external software, import into Mixamo to get animations and then back into 3dsmax. However when I combine the mesh of the "human" to make it one...
  4. Rick Celik

    MSFS Grass not showing in certain areas

    Hi all, as some of you know I'm working on a project at the moment of a seaplane base in Sydney. I'm nearly on the home stretch but would like some ideas on what might be going on. Below is a screenshot of some grass areas, now I've played with the CGL etc to get more green on the aerial but...
  5. Rick Celik

    MSFS Sydney Seaplane Base and Surroundings W.I.P

    Hi guys thought its time to share some WIP shots of my upcoming addon for MSFS (Payware) Hope you enjoy!
  6. Rick Celik

    MSFS Exporting Model with LOD and Light 3dsMax

    Hi, Can someone point me in the right direction, I'm trying to export my model that has LODs, there is a light on top of it. Whats the workflow to export this, I am using the Mutli Exporter. Thanks in advance.
  7. Rick Celik

    MSFS Lines across scenery

    Hi all, Never had this issue before the update, I'm getting strange lines coming across my aprons, I do have a secondary aerial under it. They are only present at a certain height and disappear as I get lower or higher.. Any ideas?
  8. Rick Celik

    MSFS Show more of the water mask

    Hi all! Just wondering if it is possible to show more of my water mask? Now when I put my water mask into the sim and exclude the water using a polygon/ water /exclude water, I can see all of my water mask, obviously after that there is no water on top. My question is, is there a technique to...
  9. Rick Celik

    MSFS Override third party satellite imagery

    Hi guys, Im working on an area covered by another developer, how do I get my aerial to show up ontop of theirs? When I remove their work I can see my aerial, when its installed, my aerial doesnt show up.. Same CGL number I'm assuming is the issue. How do we get around this?
  10. Rick Celik

    MSFS Armorpaint Emissive and Transparency

    Hi all, Would anyone know the workflow for emissive and transparent textures created in Armorpaint? Also would like to know what to set in the export box :) Thanks in advance
  11. Rick Celik

    MSFS Setting up Viewport Materials

    Hi all, What would be the best way to set up viewports or render settings to see the textures as close as possible to what we will see in MSFS in 3dsmax? I have odd colours coming through on my viewports? I see some renders from developers and they look great. The Green looks so washed out...
  12. Rick Celik

    MSFS No XML multi exporter 3dsmax

    Hi all! Just trying to get my head around exporting LOD's in 3dsmax 2021. I've arranged my LOD's however when I go to multi exporter to export, I press the generate XML button and nothing happens.. Any ideas? Best regards,
  13. Rick Celik

    MSFS Texture with transparency disappears at distance

    Hi guys, I have made a fence texture in 3dsmax and exported, looks great up-close but the fence lines seem to disappear at a distance. Am I missing something? The transparency is working fine all looks well up close, just as I move the camera away the fence seems to disappear. Thanks in...
  14. Rick Celik

    MSFS Can certain parts of the texture be transparent?

    Hi guys, I've got a texture for my building with certain parts of it transparent, blend mode is set in 3dsmax. However the whole texture seems to have the transparency applied? Any help will be appreciated!
  15. Rick Celik

    MSFS MSFS SDK wont locate my 3dsmax 2018 installation

    Hi guys, didn't have this issue before. I uninstalled the old sdk to update with the latest one, when the installation screen gets to the 3dsmax plug in part, all I see is red X's. Any help will be appreciated!
  16. Rick Celik

    MSFS RIDTEK STUDIOS - WELCOME TO SYDNEY for Microsoft Flight Simulator

    Hi Everyone, Just announcing a project that I've started to work on, very early stages expect more information as the project progresses. My aim is to bring to you the most accurate representation of the Sydney metro / basin as possible. Enjoy these early development pics! More info soon.
  17. Rick Celik

    P3D v4 Question about new methods for ground

    Hi, Some of you might know i'm in the process of designing my airport for p3dv4. After analyzing some new scenery that i have, i have found that some developers are replacing the old method of making the transparent satelite image to give different shades over the base ground polygon with a...
  18. Rick Celik

    P3D v4 Australian Airport in the works

    Hi guys, Just some early shots/renders of a project i am working on. Can you guess the airport ? Its NOT in Western Australia, Northern Territory, Tas or South Australia. I do have a full time business which takes up my time.. so this might be a slow process but i have purchased imagery and now...
  19. Rick Celik

    P3D v4 Saved DDS textures appear lighter

    Hi, I've run into this problem recently which I've never come across before. Once i add the alpha channel and save the texture it appears as attached? I couldn't figure out what the problem is after searching around. Any help is appreciated. Regards
  20. Rick Celik

    P3D v4 MCX export issue

    Hi, I have tried exporting my object for p3dv4 using the convert and place object wizard and i'm getting an error telling me that it cant find the p3dv2 bglcomp ? I have set the export version to V4. Any help will be appreciated. Regards
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