• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Norvin

    MSFS Glass blending with Trees (SOLVED)

    Hello, I tried to find out how the drawcall system works for different Material types for MSFS. I got stuck at one issue. I have a tree that’s using a standard material with blend mode selected and a building behind it using a glass material. As you can see in the picture, the Glass will always...
  2. Norvin

    MSFS Missing TaxiwayParking properties

    Hello everyone, I recently wanted to edit the positions of the ground service vehicles as they are spawning inside a building by default. I found out that it’s possible to edit the positions of the vehicles around a parking ramp/gate. It used to be in the properties, but it no longer shows up...
  3. Norvin

    3DS Max Character Animation using CAT's

    Hello! I am new to animations in 3DS Max, especially with characters. I have found a way to make a good looking animation in the Studio's viewport preview. Exporting it as a FBX file works just fine, however when I export it to .gltf the cat/bone body is still there and the actual model mesh is...
  4. Norvin

    MSFS Projected Mesh - Faulty loading?

    Hello! I had a look at the Projected Mesh feature for MSFS 2020 and so I made a polygon in 3DS Max. All the materials used in the model work just fine, but they all have a different position??? Have a look: This is the model loaded in MCX for example This is the same model in the sim: The...
  5. Norvin

    MSFS How to edit default Airports/ADE tutorial

    Hello! if someone is interested, I have uploaded a tutorial on YouTube about editing existing default airports in MSFS2020. Hope this will help a few people
  6. Norvin

    FSET direct Service link and Proxy

    Hello! I was wondering if it's possible to use direct service URL's like 'https://maps.google.com/' and if how to do that.. Also I found those lines on the FS Earth Tiles ini file: ProxyList] #if you want to use proxies (web/http) add them here direct #use the word "direct" in the List to...
  7. Norvin

    Mouse Rectangle modeldef.xml entry for animated hangar

    Hello! I'm working on an animated hangar that is controlled by a mouse rectangle. I already modeled and animated the hangar. I also tested the animation using SODE with a Trigger Radius which works just fine. After trying multiple mouse rectangles applied with MCX, the Clickbox appears in the...
  8. Norvin

    SketchUp Texture Rotation and export problem

    Hello everyone! I'm using Sketchup for my GP's for about 4 months, so I'm still not a pro in it....... So here is my problem: When I rotate any texture in SketchUp, it will export the texture just as often as I've used it for a surface ( see my screenshot ( texture BIKF_apron). This problem...
  9. Norvin

    Invalid File Type in ADE

    Hello! I am trying to get a background image into ADE..... After resizing the original BMP from SBX in GIMP as a png an error error came up as shown in the screenshot. Does someone know the reason for that ( btw the image is only 7 mb big )???? Thanks, Norvin
  10. Norvin

    FSX MCX convert Textures

    Hello! I want to convert textures in the Material Editor, but when I hit ,,Save Textures", MCX is showing me a warning message: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text **************...
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