• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. GeeBee

    MSFS How to re-index terminal gates in correct order

    Developing my airport scenery I rearranged the gates and parking deleting, adding and renaming some. It was a learning process doing so. The terminal has 9 gates with jetway numbered 29-37 everything is ok except when a open the simulator to select a departing position at the terminal gate 33...
  2. GeeBee

    I am asking your permission to add your great CL-415 in my scenery with all the appropriate...

    I am asking your permission to add your great CL-415 in my scenery with all the appropriate credits. The publication will be freeware with no commercial use. Thank you for your time and best regards, Gilles Boily gboily@videotron.ca
  3. GeeBee

    Blende to MSFS - No longer have live editing

    Thank you Dmajestic80 I tried your workaround and it works for me very useful because I am working on lightning my scenery I have to make a lot of tests to adjust the lights position, size and intensity much faster than reloading the simulator
  4. GeeBee

    MSFS default lights

    Does anybody found a way to remove default lights on a scenery they are ruining my buildings in my scenery
  5. GeeBee

    New Update sdk folder help and issues encountered

    Same here very frustrating
  6. GeeBee

    Blende to MSFS - No longer have live editing

    Spent hours trying to figure out what is going on with any success ended up in scenary editor with all my buildings listed as unknown it is a real mess and real pain working with such program. I just wanted to correct some of my models very frustrating
  7. GeeBee

    Blende to MSFS - No longer have live editing

    I have been looking for an answer me too
  8. GeeBee

    New Update sdk folder help and issues encountered

    have the same issue here I created a project with ADE 19 I still have the whole scenery xml which it fine but I messed up my directory structure and when I build the package all my object are listed as unknow in scenery editor I can't figure out what is going on
  9. GeeBee

    MSFS Help about lightning

    Thank you Chris you answer my question hope this will be fix soon
  10. GeeBee

    MSFS Help about lightning

    I don`t know if they are orb lights but as you can see in the picture these small balls of light project light on the building surface and on the ground I hope to be able to remove them because they ruined my custon building look at night. I guess they a part of the default scenery. If there is...
  11. GeeBee

    MSFS Help about lightning

    How to get rid of unwanted light coming from the ground illuminating my airport building ? I tried exclusion rectangle with no success did some research but couldn`t find the solution Any help will be appreciated
  12. GeeBee

    MSFS new jetway connector

    As I mentioned in my post I deleted just the connector part (the library objet) and moved the jetway (sim object) close to the terminal custom bridge. I didn’t replace the connector part just deleted. All the custom bridges are part of the terminal not individual object. The problem is that I...
  13. GeeBee

    MSFS new jetway connector

    Hi Jon, On my project I deleted the jetway connector to the airport terminal because I created my own looking like the real one. I couldn't hide the SceneryObjet the project compile ok in DevMode and the jetway works fine also. see picture attach now the problem I can't open my project in ADE...
  14. GeeBee

    MSFS Texture problem what's wrong help

    I can't thank you enough Anthony31 I have been searching for so long. Before your post I did another test by increasing the amplitude of the shape also the subdivision to 500 same result the shading change abruptly at the point where the curve change direction. You got it right and I appreciate...
  15. GeeBee

    MSFS Texture problem what's wrong help

    I will try to increase the loop cut or build the roof in several section I attached the blender file to my post if someone want to look at it
  16. GeeBee

    MSFS Texture problem what's wrong help

    after playing with the split angle and applying the modifier it doesn't produce a good result
  17. GeeBee

    MSFS Texture problem what's wrong help

    I will try and come back
  18. GeeBee

    MSFS Texture problem what's wrong help

    After smoothing the mesh in Blender and re-exporting here is the result
  19. GeeBee

    MSFS Texture problem what's wrong help

    Blender 2.8 object looking smooth before export
  20. GeeBee

    MSFS Texture problem what's wrong help

    My hometown terminal has a long 300 meters wavy roof bent 30 deg. I made a flat box with right dimensions and used nurbs path to shape and bent it. I used albedo color to texture the object. The problem the object doesn't show up smooth in the simulator. If I use an image texture with same...
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