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Search results

  1. Geoff_D

    Create a User Defined Language for Notepad++

    MSFS Js and MSFS XML would be nice in Notepad. I havee already started to make a MSFS JS profile, that recognizes MSFS specific keywords, A:vars etc ,,, It certainly helps with error checking
  2. Geoff_D

    MSFS20 Is the / a valid character in an animation Node ID ?

    Is the / a valid character in an animation Node ID ? ie In the Asobo C172 steam <NODE_ID>btn_breaker_alt/fld</NODE_ID> Then in the XML, even if the / is quotes, it does not work as expected
  3. Geoff_D

    MSFS20 MSFS Marketplace Partner Program

    tml - I feel your frustration. (I saw your post in dev support.flightsimulator.com) Others have been trying for over a year to get in, and are also being "Ignored" so at least you are in good company.
  4. Geoff_D

    MSFS20 Increase Audio level of Nav radio Morse code Idents

    It has been suggested to me that the Nav Radio More sound might not even be an audio sound file, but rather a tone generated programmatically. Changing it, as a user, might be a near impossible task. The other option is to compensate for the low volume, by setting the Nav to max volume, the...
  5. Geoff_D

    MSFS20 Increase Audio level of Nav radio Morse code Idents

    Well, that's another issue - VHF Degredation only seems to affect the COM radio audio -- The nav radio level remains the same LOW volume , with no added noise, until the Nominal range of rhe Nav Transmitter, at which point it abruptly stops (when theflag drops)
  6. Geoff_D

    MSFS20 Increase Audio level of Nav radio Morse code Idents

    Exactly ... I was hoping for someone familiar with WWise, it might be a trivial task to modify a sound file in the PCK
  7. Geoff_D

    MSFS20 Increase Audio level of Nav radio Morse code Idents

    Has anyone any idea on how to increase the Nav radio audio level of its Morse Idents ? Would this need modifying files in a sound Pak using Wwise ?? Is this even possible to do with an existing Asobo Sound pak file ? Where to begin ???
  8. Geoff_D

    MSFS20 GetGameVarValue

    Interesting -- The Carenado M20R must have figured out the they needed to set "altitude Indicator" = 1, for the AP with a Baro index of 2. (Good Job) I bet they are keeping that one a Company "SECRET" Unfortunately, it would seem their Altitude Encoding Transponder, always display...
  9. Geoff_D

    MSFS20 GetGameVarValue

    TO correct the issue, the kernel code should be corrected. Everyone, Asobo & Developers have "assumed" "altitude Indicator" = 2, is referencing Baro Index 2. Thatis both Logical and KISS. but it is not actually specifically Document that this is so in the SDK. It is just assumed...
  10. Geoff_D

    MSFS20 GetGameVarValue

    At last something we can BOTH agree on. If course it would be "Realistic" - The Transponder has its own Baro, that is ADJUSTABLE, but NOT by the Pilot. It gets calibrated to a fixed 29.92 by the Aircraft mechanic .. but in reality , can DRIFT. SO, yes, to simulate drift and...
  11. Geoff_D

    MSFS20 GetGameVarValue

    I cannot make it much clearer :- Ref: C172 Steam's Baro Indexes 1 = Main baro (Altimeter) 2 = AP baro 3 = Transponder baro (Should be FIXED at 29.92 unless you want to introduce a maintenance issue, where it looses calibration) So Logically, to select the Baro in the AP to control the AP code...
  12. Geoff_D

    MSFS20 GetGameVarValue

    Thank you for your valuable input on the matter, it is always appreciated -- Forgot you might still be around !!
  13. Geoff_D

    MSFS20 GetGameVarValue

    My Typo .. thanks .. It is not used very much at all, but both Aobo and at least one other 3rd party plane (that I have) are using that function.
  14. Geoff_D

    MSFS20 GetGameVarValue

    Eric, as a recognized gauge developer, I would be interested in your take on this. Basically - I want to Programmatically change the Value of a parameter read from system.cfg . The Variable I am interested insetting in a MOD (until Asobo fixes the issue below), is “altitude Indicator”...
  15. Geoff_D

    MSFS20 GetGameVarValue

    I should have looked first !! SimVar.SetVar.SetGameVarValue("AIRCRAFT STALL SPEED","string",_value); so maybe StallSpeed = SimVar.GetGameVarValue("AIRCRAFT STALL SPEED", "knots"); SimVar.SetVar.SetGameVarValue("AIRCRAFT STALL SPEED","string",_StallSpeed + 10);
  16. Geoff_D

    MSFS20 GetGameVarValue

    So I can get AIRCRAFT STALL SPEED from the .cfg file Is there a way now to tell the sim, (for this Plane) , a NEW value for AIRCRAFT STALL SPEED ? WHY: If one wanted a MOD that altered this Value, without actually having to go into the .cfg itself to modify it (which you may not be able...
  17. Geoff_D

    MSFS20 Coherent debugger for JS, HTML & CSS running in the Sandbox.

    Hopefully someone will make a good Instructional video to show how to use the new MSFS Coherent Debugger, to debug Js , Html & Css when running in the Sandbox. This should be a game changer for many MSFS developers, and also allow new developers to get in to producing content, with greater...
  18. Geoff_D

    MSFS20 Adding an additional Asobo Gauge to a blank space on an Asobo aircraft Panel - as a MOD (or as an additional Cloned Plane with the added gauge)

    Are the tool available yet to be able to take an Asobo Cockpit Models, and modify it to "cut a rectangle out" to define space to place an Asobo Gauge (that was not originally in the plane) ? Anyone been able to do this yet, as a MOD ?
  19. Geoff_D

    MSFS20 Fixing MSFS LDA information in APX data files

    I think you only need the root directory .. ie C:\Users\[Your User Name]\AppData\Local\Packages\ Microsoft.FlightSimulator_8wekyb3d8bbwe I run it with --all fixes EVERYTHING !!!
  20. Geoff_D

    MSFS20 Fixing MSFS LDA information in APX data files

    Nothing to do with MSFS. I was referring to Real World (a few years ago)> Finally, they updated the chart to account for MagVar, and now the current Approach Plate for 36 has the correct magnetic heading for the physical runay extended centerline.
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