• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    SDK 0.12.0.0 download problem

    Just in case anybody is facing this issue again (I did with 0.19.0.0): If you have selected a third party aircraft in the hangar, go and chose a default Asobo one before hitting the Download button! That worked for me... weird but true...
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    Triggering an animation based the local time of Dusk + a time offset

    With RPN complex formulas can be defined, so either recreating the sunrise-equation (for math geniuses) or, alternatively, using if-else branches per season should be possible. Pseudo code: // Earliest time at the evening (about +/- 2 months around 21 december): if LOCAL MONTH OF YEAR >= 11 AND...
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    Slow Dev Tools / SDK

    I have it as well. Building with the package builder runs fast though.
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    MSFS Coding xml SIDs/STARs/Approaches - A small tutorial

    I have not found a way to accomplish such points by defining radial and distance form another position. I therefore built a helper Excelsheet, in which I could enter the data and which then calculated my target point.
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    New SimConnect API for C#

    Sorry, I missed that P3D was targeted. I have not programmed MFC anymore since 10 years+. I just say, the tools were good. Windows Forms (the easiest for small GUIs), WPF, UWP (which is a very nice and streamlined version of WPF) are of course much more modern. Even more is .NET core.
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    New SimConnect API for C#

    What am I missing? Look at the SimvarWatcher sample in the SDK. Present since last August: Its a SimConnect, C#, WPF (means XAML and all but not UWP) app. Another example: pushbackHelper I would also disagree, that Windows UI programming is a mess. Since writing MFC applications with VS98 I...
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    MSFS Coding xml SIDs/STARs/Approaches - A small tutorial

    Thanks for your very helpful post! One question regarding the quoted line: Does "RW05" (fixIdent) or "IXU" (recommendedIdent) have to be defined as waypoints too?
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    MSFS Library objects- how to know what is standard

    Just in case somebody has not yet noticed. Here is a pretty complete reference of the stock library objects: https://flightsim.to/file/9782/categorised-scenery-asset-visual-reference-guide-books-1-to-4
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    MSFS Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    You need to make a new material and put into the materials folder. The material can be assigned to paintedLines. To get taxiways, you need to paint every taxiway again as paintedLine. At least, thats all that worked for me.
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    MSFS Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    My yellow is RGB 207/187/65 and alpha 212. My black has 0/0/0 and alpha 228. Something important maybe is, that the invisible portions are colored. Though they have alpha=0, the color channels nearly match the yellow: 206/186/64. With that I get much nicer lines with a 2048x2048 texture.
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    MSFS Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    I guess thats not possible. For this reason I also had to redraw all taxiways with painted lines to get custom taxi center lines.
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    MSFS Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    Create a material in MSFS with your file and assign that material to your painted lines.
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    MSFS Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    Excellent idea to use other slots. My concern would be that, that the type "Edge service dashed" is 0.61m wide, which is a bit too much for the 0.4m wide standard taxiway center line (according to this document). Therefore I am using the type "Hold Short Taxiway" as the line for the normal...
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    MSFS Parallax with Blender - Help!

    My terminal has a polycount of 40k. No idea whether that accounts as a decent size? Out of only three materialmaps, which the model has, one is the parallax material, which is assigned to 800 faces. When I increase a parameter, say roomSizeXScale and save the file, within a couple of seconds the...
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    MSFS Parallax with Blender - Help!

    Interesting topic... As 3ds Max is not an option for me, I had to dig deeper until I found this: First I compared the gltf of the materials-sample with the output of the Blender plugin. Doing that I found the solution for this: What was missing in the blender export was this json node from...
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