• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. M

    MSFS20 MSFS Toolkit by Nool Aerosystems

    Yes, I see. Maybe find yourself a tutorial about how to use the command prompt or the power shell. Things might become clearer then.
  2. M

    MSFS20 MSFS Toolkit by Nool Aerosystems

    as I said: start with dot backslash to indicate you want to run the tool from the current directory: .\msfs .... or alternatively enter the whole path to the tool c:\nool\msfs ...
  3. M

    MSFS20 MSFS Toolkit by Nool Aerosystems

    In the powershell you must precede your command with .\ if you're trying to run it in from the current directory. .\msfs [tool] [options] In the old style console you can just type msfs [tool] [options] But what you probably really want is to have the tool somewhere in a directory and run it...
  4. M

    MSFS20 MSFS Toolkit by Nool Aerosystems

    Hi, I just tried out the aerial creation for the first time. Works great, but I see JPEG artefacts in the created PNGs. As the processing downsamples from very high quality Tif to Png I wonder if you use JPG as an intermediate format somewhere (after the downsampling step)?
  5. M

    Broken resizing of square aprons - any workarounds?

    Hi. Not really sure what you are describing. In general (for fs2020 aprons) when creating square textures for non square images, the image should be aligned at the botttom or the left of the texture - and mirrored horiziontally. Also: - Color transparent pixels and make sure your program saves...
  6. M

    Broken resizing of square aprons - any workarounds?

    I used to use square aprons quite a lot: For custom runway markings or markings (concrete tiles) on grass runways etc. The process to accurately size them was never straight forward - using snaps and resizing before rotating. Since a few releases back this seems to have been broken to the point...
  7. M

    MSFS20 Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    Sure. The alpha channel is already there anyway for the transparent areas between the lines.
  8. M

    MSFS20 Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    Hi You can't increase the resolution - maybe in the future with the ultra-ultra settings this can be increased. What I did find is that the colour bleeding that sometimes occurs with multicoloured lines can be somewhat reduced if you dial down the input intensity (making you lines like70%...
  9. M

    Seaports no longer availabe

    I have found in the past that deleting the contents of the SceneryIndexes folder solves problems like this. C:\Users\xyz\AppData\Roaming\Microsoft Flight Simulator\SceneryIndexes At your own risk of course (but I have done it a few times with no problems)
  10. M

    Java developer is looking for project

    Hi, check your private messages.
  11. M

    MSFS20 Messed up scenery after building package

    You might want to be a bit more specific about what we should see in your pictures. If your problems mainly concern terraforming: Might your scenery be in an area that had its mesh changed recently (world update or otherwise)? How are you doing your terraforming (screenshots in editor view...
  12. M

    MSFS20 Everything about CGL generation [Custom DEM works]

    I'm not quite sure what you mean. In order for a test pattern to look correct when loaded in the sim it must have been saved using the correct inverse process. So as the test patterns show up correctly I guess we can deduce that the algorithm is correct. What happens in the edge rows might need...
  13. M

    MSFS20 Everything about CGL generation [Custom DEM works]

    Hi again I doubt, that we both found different correct (or nearly correct) solutions. I think it's rather the same solution found out via different paths. So let's see: OpenCV documentation: https://docs.opencv.org/3.4/d4/d1f/tutorial_pyramids.html shows the gaussian kernel used...
  14. M

    MSFS20 Everything about CGL generation [Custom DEM works]

    Hi Breadeater I came to a slightly different conclusion for the process involved for building the absolute tiles from the differential tiles (and vice versa) - or maybe I just didn't understand you correctly. Given the following general formula with x being the desired LOD: TileAbs[x] =...
  15. M

    MSFS20 Everything about CGL generation [Custom DEM works]

    So, I'm still experimenting with the CGL creation - haven't jumped onto the "plaster whole countries with heightmaps" bandwagon just yet. I finally managed to get the official (open data) swiss terrain model into my program - and then discovered some odd behaviour of FS: I would expect FS to...
  16. M

    MSFS20 Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    You're talking about the black edged yellow line? On your texture it seems to take the place of "ENHANCED_CENTER", so that's what you would have to set your line type to. Also: In the material definition i'd normally choose the surface type "PAINT" for these lines.
  17. M

    MSFS20 Everything about CGL generation [Custom DEM works]

    Hi Sean About the moving target: I get the impression that Asobo has such a large heap of technical dept piled up following the somewhat rushed release of FS2020 that things are moving really quite sedately now. I'm not sure we will see SDK support for mesh generation soon. And anyway, I'm just...
  18. M

    MSFS20 Everything about CGL generation [Custom DEM works]

    Hello As this thread has come to a bit of a halt I might as well show my most recent findings. In my post above I was sceptical if the pyramid thingy as implemented in the openCV library used by breadeader/Mörkö is the right way to go - as the lower LODs get blurred (i.e. rounded in mesh terms)...
  19. M

    MSFS20 Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    I tend to use default or "enhanced" center for taxiway lines because different varieties of these might have to connect. Mixing centerlines with edge lines can result in funky transitions when connected: Not sure what you want to do: - Replace the texture of an existing material: Just put in...
  20. M

    MSFS20 Painted lines - taxi, edge lines, etc - can we create a custom texture sheet for custom lines?

    Hi ecaport Try these. And sorry for the confusion with the code. It has nothing to do with xml. It's just to illustrate what I do to generate lines (separate program).
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