• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

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    A339 and A220 not recognised in AircraftParameters.ini

    My SODE jetways have been working fine for some time now but with the recent addition of the Airbus A220 and A339, the gates are not attaching properly to these new aircraft. I have added the appropriate settings to the AircraftParameters.ini file but SODE seems to be ignoring them. No matter...
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    Ground Poly Wizard not Compiling.

    I used the Ground Poly Wizard a few years back and successfully compiled a number of ground polys for P3Dv3. I’m now trying to compile some new ones for P3Dv4 and although I’m following the same procedure as before, my polys are not compiling. I’ve tried to compile via FSX and P3Dv3 as well but...
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    Issue With Emissive Colour Setting.

    I'm trying to set an Emissive colour to support a normal Diffuse Colour setting within the Colours section in MCX. When I enter my desired Diffuse Colour the setting is accepted and works fine however the colour I enter for the Emissive Colour keeps on reverting back to 0, 0, 0 black. This is...
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    Aircraft Model Disappearing When Aircraft.cfg Editor selected

    I note that with the recent versions of MCX, the aircraft is completely removed when you select the Aircraft.cfg editor. I also note when this happens that all the model parts have been removed from the Hierarchy Editor and there seems no way to bring them back. I'm not sure when this issue...
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    Issue with size of aircraft models in MCX

    Over the past month or so, I’ve seen a new issue when importing AI Aircraft models I am working on into MCX. For the most part, FS9 models import fine and the process of updating them to P3D V4 is completed without issues. The problem then comes when the model is imported again, this time it is...
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    Shadows and Alpha Settings

    I'm preparing a model which requires some parts to have an Alpha applied. Unfortunately, I'm unable to separate those parts from the main model so I have to add the alpha settings for the entire model. Under Framebuffer Blend I have Destination Blend set to InvSrcAlpha and Source Blend set to...
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    Issue with MCX and FSDS

    I've made a couple of modifications to a model in FSDS and when I reload the new model into MCX I'm getting some weird shading. The issue is only apparent after I apply polygon smoothing to the model in FSDS. This is the model without smoothing: After applying polygon smoothing in FSDS the...
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    Ground Poly Wizard Detail Layer Issue

    I'm updating a few ground polys for P3D V4 and have an issue I've been unable to sort out relating to the Detail texture layer. I have set the Detail scale to various numbers between 1 and 36 and instead of tiling the texture it is stretching it, the higher the setting the more the detail layer...
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    P3D v4 Possible Issue with Latest MCX Development release

    I am currently updating FS9 AI aircraft to FSX ones using MCX and everything has been going fine until I updated to the latest Development Release on Friday. What is happening now is that any aircraft with visibility conditions I compile are having the animations destroyed in the process. If I...
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    Issue Converting HTAI Cessnas.

    I'm in the process of converting the HTAI Payware Cessnas to FSX/P3D models. So far everything is working fine however the tie down ropes will not appear in either MCX or the sim. They are there because they are visible in the Wireframe Render mode. I am able to attach visibility conditions to...
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    No Show Runways

    I've just posted the following on the LM P3D V2 Developer support forum as this facility would be very helpful for me and I'm sure others as well. "Now you guys seem to have most of the 'big ticket' issues resolved could I possibly ask for the issue of no show runways to be looked at. The...
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    PAPI/VASI Light Placement

    I know I've raised this before and I know the change was made at the request of some users, but could I once again ask for the placement logic for the PAPI/VASI lights to be reviewed. Because I have a number of airports where I have used trickery to control AI aircraft, placing the PAPI or VASI...
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    PAPI, VASI light positioning

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    Oskari Syynimaa

    Does anyone have a contact e-mail address for Oskari Syynimaa, the developer of the ATR AI aircraft models. I've tried the e-mail address included in his 2009 'read me' files but am getting no response so it is possible he has a new one now. Any help would be appreciated. Graham
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    Removing Offset Threshold Arrows

    I'm using the Offset Threshold facility on a couple of my airport runways but I don't want the FSX default arrows to show. I would prefer to place my own custom designed, worn versions instead. Is there any way the default markings can be turned off as is possible with all the other runway...
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    Why do aircraft not go to the start of the runway for take off

    Can anyone tell me why it is that at some airports with single runway entry points or entry points not at the runway start, aircraft taxi correctly along the runway to commence take off at the start of that runway while at others, the aircraft starts at the taxiway entry point even though there...
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