• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

ai fsx

  1. V

    Forcing AI planes to park at parking spots.

    I have a large collection of add-on airports (14000), which, in most cases, have parking spots set to "small" or "medium" ga parking, even if the airports themselves are meant for larger aircraft. Because of that AI aircraft won`t spawn or park in parking spots, because 1/2 of their wingspan...
  2. lzaragoz

    Help testing new AI traffic app

    Hi, I am looking for help to test a new AI flight plan generator app I have developed, it gathers real timetables in real time and converts them to P3D AI traffic, so you could see almost all airlines flights for a given date in selected airports. The main feature is that you do not have to...
  3. K

    FSX AI title and aircraft.cfg (SimConnect_AICreateNonATCAircraft)

    Guess it will be the same for FSX and P3D. When I create AI traffic with SimConnect I have to pass the title from the aircraft.cfg (docs). So far I was under the impression that hence the titles are unique / have to be unique. Otherwise, how would I distinguish two AI aircraft with the title...
  4. Andy Roo

    FSX SEND AI WAYPOINTS AUTOMATICALLY

    I'm hoping somebody can help me and point me in the right direction. I'm trying to edit the SDK AI Traffic or AI traffic and Waypoint sample, to automatically send a waypoint to all AI in the session. It just needs to be one waypoint and ideally I want to send the waypoint info once the AI...
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