• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

.bgl file conversion

  1. B

    MSFS20 How to edit a BGL scenery

    Hello, so I was trying to edit a scenery in BGL format to remove a couple of buildings from it, but I don't know where to start. I don't have any XML file or anything from it. All I have are 3 BGL files, and a texture folder. Any advice will be appreciated ^^
  2. R

    Can Someone Convert these 3 .bgl Files for P3Dv3 Please?

    Hello. Is there someone skilled who can convert the attached 3 .bgl files which run in fsx to P3Dv3? They are the three building files from MUHA, a T2G airport who has announced they are no long goin to update Jose Marti Habana airport to work in P3d. They have given permission for end users...
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