• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

bglcomp

  1. Poutine_Operator

    Broken Compiler

    Hey all, I've been learning how to use ADE and I spent my afternoon adding in a fictional ramp for my VA. Now when I go to compile I get this error that pops up - Compiler Errors Found. These were not identified by the Issue Manager. Please let us know what the compiler error is so that we...
  2. C

    P3D v4 BGLcomp not working

    P3D V4.5 SDK Windows 10 1904 Following on from a tutorial I watched the other day where I completed my scenery in sim director, then exported it as an SXML. i then proceeded to drag the SXML into BGLComp. this causes CMD to open up for a few milliseconds and then close. I have tried using CMD...
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