• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

building

  1. B

    MSFS How are people modeling complex windows?

    I am creating a building in Blender that has complex windows which I define as having a large window broken up into many window panes separated by mullions. My question is whether it is better to model each window pane and mullion in Blender or to have one large pane and 'paint' the mullions on...
  2. Itay Dor

    P3D v4 Deleted micro exclusions what to do?

    Buildings over top of my airport
  3. PythonesqueSpam

    I can't get SetAGNBuildingHeight to work with buildings and landuse shape files

    Hi, I have the following code and log where AddAttributeIfInside generates around 47k features. I know that many building polygons are within the landuse polygons indicated by fclass. I understand SetAGNBuildingHeight applies to each cell and there must be at least one building polygon within...
  4. Bungo

    What tolerance is in Scenproc for (not quite) right angles and paralel lines?

    What tolerance is in Scenproc for (Not quite) right angles and paralel lines? Often Processed or hand drawn building polys are not quite rectangular. For example, if you use Global mapper to convert raster buiding shapes to vector areas, the polys are like sawtooth edged rectangle. Once...
  5. W

    [FSX] Gmax Sun Reflection how to exclude

    Hello. Ok, reflections are beautiful. But I'd like to remove them, but how? This is a soccer stadium, it doesn't need any kind of sun reflection. In Gmax: Regards, Matheus
  6. RicherSims

    Semi-Automated Building Footprint Extraction from Satellite Imagery for Autogen Creation in FSX/P3D

    Resource download available here: http://www.fsdeveloper.com/forum/resources/semi-automated-building-footprint-extraction-from-satellite-imagery-for-autogen-creation-in-fsx-p3d.179/ Excuse the scientific research paper headline, but that's all I've been reading over the last few weeks! :D:D...
  7. RicherSims

    Semi-automated building footprint extraction from satellite imagery for Autogen creation in FSX-P3D 1.0

    In this resource I'll attempt to detail a method I have revised to semi-automatically produce autogen for FSX/P3D. Hopefully this will lead to some discussion and improvement that this entire community can benefit from. My results have been somewhat satisfactory using 2 different methods; one...
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