• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

material

  1. E

    Try to use Glass Material -

    Hi There. Now I am coming with a new question and I hope that I someone can help me what I am doing wrong. Well I have a small tower with glass material and a emissive spehere inside. What I want is to get it a little dimmed with the alpha channel OK First Pic Base Color Alpha 0 is the first...
  2. Jakob.D029

    Blender not applying image as Material

    Good evening, After spending a few hours creating a 3d model in a CAD program, I exported it as an .stl file. Then I imported it into blender and saw that the entire mesh is made out of polygons. Not a big deal I thought. I went on to applying the textures. Now there is one texture I need to...
  3. B

    MSFS20 How to add materials to an imported aircraft?

    Hello, I’ve just imported a FSX aircraft using the legacy converter but it’s textures don’t show any reflection at all (the livery looks like it’s made of concrete). I’ve tried opening the aircraft.cfg file in the Model Converter X, changing the smothness to 1 in all textures and export them...
  4. NotBasti

    MSFS20 Weird Texture in Glass

    Hello everyone, I've been trying to get full reflections from all angles on my windows. I've tried msfs_glass and msfs_standard, set the roughness to 0, metallic to 100, played around with the reflections parameters, but reflections can only be seen from a very sharp angle. Is there a way to...
  5. Kiartz

    MSFS20 Parallax with Blender - Help!

    Hi guys! I'm trying to create some windows with PARALLAX MATERIAL, it work fine on the simulator but it's really difficult to map! I'm tryng with the default texture of Sample Material with numbered rooms. Moving the face, the image don't correspond with texture!! o_O Someone know how fix...
  6. spkier18

    P3D v4 3Dsmax need help regarding putting textures on model

    Hello, i got a little RV14 laying in my 3dsmax the SDK is setup and some of the gauges are made and the UV mapping is set on the guages so applying shouldnt be a issue but i exported a .BMP file from photoshop 512x512 (as it needs to be a power of two if i am correct) then i added the bitmap...
  7. A

    P3D v4 Help me with understanding of Material Alpha Test and transparency

    Hello everyone! Guys, firstly, please watch this video Then look at the screenshots, and you will clearly see 2 problems here. And if you know how i can get rid of them, please, help me. I'm fully confident it's something about material propreties, something about transparency and material...
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