• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

mfs2020 sdk developer

  1. Y

    Critical painted line issue on airport project in MSFS

    Hello, After a year of work on ground design on a big project , i've facing a critical issue. I can’t add anymore painted line without the apparition of artefact ligns. Those artefact lines are present in the compiled package , and when open the editor , there aren’t linked to any point...
  2. danhenrck84

    MSFS20 Custom model not showin up in project editor anymore. Help please!

    Hi, I needed to open my project to update. However, some custom objects are no longer rendering in the scene. They showing up in the scenario object list but do not appear in the scene when add... they become invisible. The strange thing is: In the first version of the finished scenario, they...
  3. Axonos

    Paid position - MFS2020 Export/SDK Developer

    Axonos is expanding our team mainly to meet the demand for our scenery in MFS2020 and P3D. This is a paid role and requires high amounts of dedication and communication with fellow team members. In your email please let us know your experience, name, age & whether you are want a full-time or...
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