• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

modeldef

  1. T

    Assigning animation types for fs2004 aircraft

    Hi, I'm trying to convert an aircraft from FS2004 simulator to P3D v4.5 . But That aircraft uses default fs2004 animations such as C_gear. So modelconverterx highlights them red and remove them when exporting causing problems. So I want to assign an animation type for each of that unsupported...
  2. Christian Bahr

    P3D v4 Self-defined code for doors, bonnet and tailgate

    Hello! This is my first "serious" :p attempt to build a car: Chevrolet Suburban 2015er Everything works so far good. The doors can be opened via clickspots (mouse rectangle), the lights can be operated using the standard keyboard layout and the car is now stable. Before that, he tipped...
  3. Bownsy105

    P3D v4 [SOLVED] ModelDef.xml and visiblity conditions.

    Hi everyone, I’ve been searching around to try and understand the visibility conditions as found here https://www.scenerydesign.org/2017/07/prepar3d-v4-visibility-conditions-for-scenery/ But other than this I cannot seem to find any documentation on this, or how to use them. Does anybody know...
  4. SierraB

    [SOLVED] Restore modeldef from xanim file?

    As the title might suggest I was silly enough to lose my modeldef.xml, so now I wonder if there is any possibility to restore it either from the .x or the .xanim file? Background: Due to RL I had a somewhat longer break from FS. In the meantime I reinstalled my OS, did backups of all my...
Top