• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

scasm

  1. Jason z

    FSX Ground poly disappearing below ground

    I created the ground poly in Blender and exported it via ModelConverterX Ground Polygon Wizard. At certain areas of the airport, the ground polys dip below the ground and disappear- I'm assuming this is because of the curvature. What I've tried: -I've tried cutting and grouping the polygons...
  2. xirsir

    P3D v4 Making SCASM (.sca) Ground Polys Work in v4 - Help!!

    Silly me posted this on Reddit first until someone suggested FSDeveloper. The reason I mention this is because as you can see I'm quite concealed about which scenery this is and I'm blanking out names on pictures as you don't know what crazy individual you're likely to find on Reddit, I'll...
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