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The next SceneryDesign.org LiveMeeting will be held at:
The subject of this second meeting will be:
The following list gives you an idea of the kind of topics that will be discussed:
We will assume that people attending this meeting have a basic knowledge of GMax or FSDS3. So you should now how to create a MDL scenery object with these programs. It would also be nice if you have installed BGLComp and got it working.
Hope to see you all on the 15th. Prior to the meeting we will release additional information, like the URL you need to attend the meeting. So stay tuned.
15 september 2006 21:00 CEST (19:00 GMT)
The subject of this second meeting will be:
The use of XML techniques for 3D object design
The following list gives you an idea of the kind of topics that will be discussed:
- How to place a 3D object into FS with the XML code.
- How to create an object library with the XML code.
- Why would you want to use an object library in the first place?
- Discussion on some tools to help you generate the XML code (for example Library Creator XML and ObPlacer XML).
We will assume that people attending this meeting have a basic knowledge of GMax or FSDS3. So you should now how to create a MDL scenery object with these programs. It would also be nice if you have installed BGLComp and got it working.
Hope to see you all on the 15th. Prior to the meeting we will release additional information, like the URL you need to attend the meeting. So stay tuned.

