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We've got job offers for 3D Artists. We are interested in recruiting people familiar with GMAX or 3ds Max (not Sketchup though), likely experienced in game-related design and modern texturing techniques (texture baking etc.). We are also interested in cooperating with designers experienced in airport ground design.
The person we are looking for must be reliable (we do not like delays), accurate but efficient (we will not wait a whole day for a 5-poly model), creative (can use Google in case of technical issues) and easy to reach by email (at least once a day). What we need from the applicants:
• A short CV (your basic personal data, your experience - where did you work before and what have you created, your interests regarding 3D and how much time you can work per day)
• A bunch of screenshots showing your previos work (especially models of structures including wireframes, but show us whatever you did). Please do not send renders and use "Shaded" viewport configuration, not "Realistic". We want to look at your textures as well, not 3ds Max features.
Our payment depends on each and every task. We might consider every payment option, however we do not make prepaids.
We have some "ready to be sent" stuff, so if you are interested, please contact us and start working as soon as you receive our resources, if we accept your application.
We will also be happy to establish a long term cooperation.
Stanislaw Drzewiecki
Drzewiecki Design
Contact: http://www.drzewiecki-design.net/c.htm
The person we are looking for must be reliable (we do not like delays), accurate but efficient (we will not wait a whole day for a 5-poly model), creative (can use Google in case of technical issues) and easy to reach by email (at least once a day). What we need from the applicants:
• A short CV (your basic personal data, your experience - where did you work before and what have you created, your interests regarding 3D and how much time you can work per day)
• A bunch of screenshots showing your previos work (especially models of structures including wireframes, but show us whatever you did). Please do not send renders and use "Shaded" viewport configuration, not "Realistic". We want to look at your textures as well, not 3ds Max features.
Our payment depends on each and every task. We might consider every payment option, however we do not make prepaids.
We have some "ready to be sent" stuff, so if you are interested, please contact us and start working as soon as you receive our resources, if we accept your application.
We will also be happy to establish a long term cooperation.
Stanislaw Drzewiecki
Drzewiecki Design
Contact: http://www.drzewiecki-design.net/c.htm