Hi, I'm pretty new to textures for models so I've got a crazy question.
I've been using Materialize to create the necessary textures for my project and find it pretty cool how it is able to create a sudo 3d structure from the various maps it creates. I was wondering if MSFS was able to create the 3d geometry in a similar way in sim?
I've got the "3d" look on a flat plane, where the snow, the light shadows and the rain all work and give it a 3d feel, but the actual geometry still flat.
Is this possible?
I've been using Materialize to create the necessary textures for my project and find it pretty cool how it is able to create a sudo 3d structure from the various maps it creates. I was wondering if MSFS was able to create the 3d geometry in a similar way in sim?
I've got the "3d" look on a flat plane, where the snow, the light shadows and the rain all work and give it a 3d feel, but the actual geometry still flat.
Is this possible?
