Hi,
I tried the tutorial from here: http://www.fsdeveloper.com/forum/threads/volumetric-grass-testing.130601/
But it isn't working for me. In FSX I only see one plane with the normale texture. I use 3Ds Max 2014 with the P3D V2 SDK to export the X file. Then I use MCV to export it to bgl with the P3D v1.4 SDK, so I can use it in FSX.
Erik
I tried the tutorial from here: http://www.fsdeveloper.com/forum/threads/volumetric-grass-testing.130601/
But it isn't working for me. In FSX I only see one plane with the normale texture. I use 3Ds Max 2014 with the P3D V2 SDK to export the X file. Then I use MCV to export it to bgl with the P3D v1.4 SDK, so I can use it in FSX.
Erik

