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3D Max Troubles

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us-georgia
Hello all,

I am new to 3D Max and I have been having a little trouble. Whenever I try to use FSX Aces tools with 3D Max it says this : If you want to work with the ACES tool set you need to point a path to the FSX directory. If you are using the SDK that is C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Enviroment Kit\Modeling SDK\
3DSMM7\Plug-ins. I have already set the patch and it refuses to work.I configred my SDK already and I hae gotten all SDK updates.Any help?

Thank you in advance.
~Timi Makinde
 
What version of 3ds max are you using, 32bit or 64bit?

Did you install SP2 and the SP2 SDK update?

Do you have Acceleration installed and the SP2+Acceleration SDK update?

In case you were having problems setting up the path:
In max goto: Customize -> Configure System Paths.. -> 3rd Party Plug-Ins Tab then click 'Add' and browse to C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Enviroment Kit\Modeling SDK\
3DSMM7\Plug-ins\(select any file in the folder to set correct path). Finally, click 'Use Path'.

If you copied the ACES tools into in the 3ds max directories "Plugins" and "Scripts" then you need to carefully remove them as they will conflict.

JonP
 
Hi,

Also note that the SDK also contains a gamepack version for 3DS Max 9. If you use that version of 3DS Max that would be the folder to choose.
 
Arno - wasn't there a problem with one of the (necessary) components in the Max 9 SDK folder? I believe that ACES forgot to "certify" or something one of the files, and one has to copy over the appropriate file from the Max 7 SDK folder ... ??



Hi,

Also note that the SDK also contains a gamepack version for 3DS Max 9. If you use that version of 3DS Max that would be the folder to choose.
 
Arno - wasn't there a problem with one of the (necessary) components in the Max 9 SDK folder? I believe that ACES forgot to "certify" or something one of the files, and one has to copy over the appropriate file from the Max 7 SDK folder ... ??

Felix,

I believe you're referring to the XtoMDL tool and you're right, the one in the max9 tools doesn't work for me, I have to use the one from the Max7 folder.
 
Yep! They (ACES) got rushed and forgot to codesign the XtoMDL.exe program, so Windows refuses to let it run...

To verify this, I code signed it with our Certificate and tested it out; loaded and ran perfectly! :D
 
Correct, the XtoMDL.exe file should be copied from the Max7 gamepack. But I think (not a Max user myself) that for the rest the Max9 gamepack is better if you have that version of Max.
 
Yep! They (ACES) got rushed and forgot to codesign the XtoMDL.exe program, so Windows refuses to let it run...

To verify this, I code signed it with our Certificate and tested it out; loaded and ran perfectly! :D

Is there any difference between the Max7 XtoMDL tool versus the Max9 version?

Thanks.
 
No, the XtoMDL tool itself is the same. But the rest of the gamepack is optimized for the different versions of Max.
 
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