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3ds max export

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41
Country
ireland
Just a quick question,

How do I export my poly to FSX using 3ds max? Is it different to using Gmax?

Thanks.
 
Hi,

You need the gamepack as well. With the SDK come gamepack for 3DS Max 7 and 9.
 
Thanks Arno,

Could someone help me with another little problem I'm having, I've exported my poly with mkmdl, but when it comes to the coordinates formatting, my runway, in FSX, is located at lon W1* 19.6849, and mkmdl wants it in the East format, so to change it I made the longitude E-1* 19.6849, is this right? Because mkmdl won't let me set it with a -1, so I left the - out and made it E1* 19.6849. There must be something wrong with the scenery because when I add the folder in FSX I get a scenery.cfg file error, area.140 not found in the scenery's folder location.

Any help on getting the model into FSX would be greatly appreciated!
 
Hi,

The E or W in front of the coordinate already before the + or - sign. So putting a minus together with the E or W makes no sense (as you have found out).

Not sure about your scenery.cfg error. Did you add the scenery area in the Scenery library in FS? It seems the layer and area number you are uisng might not match in some way.
 
Thanks for the reply Arno, I figured out the longitude issue. But I'm not sure what to do with the .cfg errror, yes I did add the folder to the library, the folder contains the BGLC_9 converted bgl file, and a folder containing the mapped textures, named texture.

The lines I edited are from my EM_BASE and EM_BASE_0 .asm files and are shown below respectively,

EM_BASE

DEFAULT:
OBJECT_0_START label word
IFIN1 OBJECT_0_FAIL, image_complex, 1, 32767
ADDOBJ OBJECT_0_SCALE
SHADOW_CALL OBJECT_0_SCALE

EDITED:
OBJECT_0_START label word
IFIN1 OBJECT_0_FAIL, image_complex, 2, 32767
ADDCAT OBJECT_0_SCALE, 8

EM_BASE_0

DEFAULT:
runway_base_top label BGLCODE
BGL_BEGIN 0800h ; version = 8.00
TEXTURE_LIST_BEGIN
TEXTURE_DEF TEXTURE_AIRCRAFT, <255,255,255,255>, 11.112889, "2B2_RUNWAY.BMP" ; 0
TEXTURE_LIST_END

EDITED:
TEXTURE_DEF TEXTURE_AIRCRAFT , <255,255,255,255>, 1805.527747, "EM4_STITCH.DDS" ; 0
TEXTURE_DEF TEXTURE2_NIGHT , <255,255,255,255>, 1805.527747, "EM4_STITCH_LM.DDS" ; 1
TEXTURE_DEF TEXTURE_AIRCRAFT , <255,255,255,255>, 33.275646, "TARMAC1ALPHA.DDS" ; 2
TEXTURE_DEF TEXTURE2_NIGHT , <255,255,255,255>, 33.275646, "TARMAC1ALPHA_LM.DDS" ; 3
TEXTURE_LIST_END

I would like to mention that I didn't paste straight from the poly tutorial, I didn't copy the tutorial figures into my own .asm files, I just don't have a copy of the originals, so I'm using the tutorial ones for reference.

Thanks.
 
Hi,

The scenery.cfg error indicates something is wrong with your scenery.cfg file, not with the scenery itself. This would usually happen when you have an area active, but the folder is removed on your harddisk or some other editing went wrong.
 
Well, I do store my FSX and other games on a removable hard drive, to save space on C. Could this be the problem? I wouldn't know to see if there was an error in the scenery.cfg, how could I figure out what the problem is if I don't know what I'm looking for? Scenery design is a real pain:(
 
If the drive is not mounted, then the install may not be able to find scenery errors (hence the cfg error)

I suspect that is indeed the cause of your problem.
 
Hmm, is this fixable then by moving my gmax and related install files to the expansion drive? I'm afraid I can't put FSX back on C, I don't have enough space. If that doesn't work then is there any other way to get FSX to recognize the scenery? I checked an xml entitled scenery in my local settings, where my FSX.cfg is, I checked the file myself, which has 143 areas, the error said it was area 140, and every time the error comes up, the number increases by 1, so after that area 141 was not found, then 142, etc. According to the cfg these areas are my Aerosoft/Ibiza/Stockholm and Amsterdam sceneries. Would manually entering the entry work?
 
Last edited:
Ok, I got that problem sorted, turns out it was because the bgl wasn't in a subfolder of the scenery.:rolleyes: But it doesent appear in FSX aaaaaaaarrrrrrggggggggghhhhhhh:mad::mad::mad:

My problems just seem to go on forever, I couldn't imagine it being a coordinates problem, I used the coordinates 52 49.8600 N 1 19.6849 W which I then transformed into the makemdl accepted format of N52* 49.8600 W1* 19.6849. If this is incorrect, could someone let me know?

Thanks for your patience, I seem to be a problem magnet:o
 
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