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Adding AI Aircraft to mission

Just look into the Mission Creation Kit within the SDK.

"AI objects are computer controlled vehicles. Four types of vehicle can be controlled by the AI (artificial intelligence) component of Flight Simulator:

Aircraft
Boats
Ground vehicles
Other

AI objects appear under the title PATH_CONTAINER_OBJECTS in the All Items list. If an AI controlled object is added to the mission, the following properties apply to it:
"
 
SDK is always the first way to go. :)

Assign the AI aircraft the state "SIMPLE_LANDING".
Then you should be able to place the AI (in the air) and assign some waypoints.
For the waypoints it's only important to tell how fast the aircraft should be when passing them. Place one waypoint around the outer marker and one at the touchdown-markers (with final airspeed). Then at each point where the aircraft should taxi.

Best is always to take a look at one of the samples - in this case it's very easy to get the idea by the Sitka Approach mission. ;)
 
SDK is always the first way to go. :)

Assign the AI aircraft the state "SIMPLE_LANDING".
Then you should be able to place the AI (in the air) and assign some waypoints.
For the waypoints it's only important to tell how fast the aircraft should be when passing them. Place one waypoint around the outer marker and one at the touchdown-markers (with final airspeed). Then at each point where the aircraft should taxi.

Best is always to take a look at one of the samples - in this case it's very easy to get the idea by the Sitka Approach mission. ;)

Hi,
How do I assign the state "SIMPLE_LANDING"? and how do I assign waypoints? Thanks
 
For the third time in this thread: please take a look into the SDK. ;)

It really saves you a lot of time, because the SDK is (this time!:D) really good and shows you what to do step by step.

For further questions we're always here though, if you need us. :)
 
"simple landing"

I read through the mission building document, and I'm still not sure how to assign my AI aircraft a "simple landing." I know I'm missing something obvious... Is there some other documentation?
 
I've been backwards and forwards through the SDK and I do not see how to add waypoints or any step by step walk through. You must be looking at a different document than I. :confused:
 
Not sure about that. Anyway it's pretty easy to assign waypoints. You can assign them directly or by using a "GiveWaypointsAction".

I'd say the SDK really helps for this. ;)
 
Well so far the SDK is not helping. If you would be so kind as to highlight the area you think I am missing then I would be happy to look at it. I have add my Aicraft. I set the AIType to Airplane. I got to AircraftAI where according to the SDK I click on this entry and it will initiate "AircraftAI object". Guess what, that doesn't happen. So I am reading and studying the SDK but apparently I am not getting it. So instead of telling me to go read the SDK again how about giving a guy a little help?
 
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Well so far the SDK is not helping. If you would be so kind as to highlight the area you think I am missing then I would be happy to look at it. I have add my Aicraft. I set the AIType to Airplane. I got to AircraftAI where according to the SDK I click on this entry and it will initiate "AircraftAI object". Guess what, that doesn't happen. So I am reading and studying the SDK but apparently I am not getting it. So instead of telling me to go read the SDK again how about giving a guy a little help?

Look at the box on the left. You will see a + apear. If you click on the + it will expand. Click on the next line and it will give you more screens to enter information. Yes, this is a bit tricky, and it took me some time to figure it out too :)

Gunner
 
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Thanks Gunner. :D That was the next piece of the puzzle I was looking for. I must have looked/clicked everywhere but there.
 
I'm with Thorsten. I think it is more like 80%. Still trying to plug away but making forward progress. That is the key.
 
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