Is it possible to add night textures to an existing model without going back to the gmax stage? I ask, as I have downloaded several FSX buildings, for placement using InstantScenery (Flight) and Object Placement Tool (Mission), but they don't show well at Night.
I understand that night textures are associated with xxx_LM.dds textures. Can I produce these and simply add them to the model's texture folder? Or does the link to these night textures have to be made at the 'construction' (gmax) stage?
Lastly, I appreciate that there is an ethical question here - should I be editing another author's work?!? Maybe this is not a problem if this approach to adding night textures isn't possible anyway...
Thanks for your help!
Cheers - Dai.
I understand that night textures are associated with xxx_LM.dds textures. Can I produce these and simply add them to the model's texture folder? Or does the link to these night textures have to be made at the 'construction' (gmax) stage?
Lastly, I appreciate that there is an ethical question here - should I be editing another author's work?!? Maybe this is not a problem if this approach to adding night textures isn't possible anyway...
Thanks for your help!
Cheers - Dai.



