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Update via the online updater.
This build focusses on taxi links and gates and is intended to allow testing of those functions.
The taxi link function is extended to provide two additional defaults when drawing links. These boxes are found to the right of the taxi name box. The first allows selection of the surface to be used when drawing links and the second defines the width in meters to be used. Changing the selection for name, surface or width while in a link drawing mode should be effective for the next link drawn.
There is now a mode for drawing gates (you can still add one via the right click menu). The gate mode button is below the pointer button with the letter 'G'. Next to it is a selector for the type of gate to draw. Select gate mode and then you will get a Gate placement cursor. Left click to place a gate. Changing the Gate type while in gate mode should be effective for the next gate placed. Gates have a default radius for each type. This is based on the discussions on gate radius values on FSDeveloper.com. The defaults are user settable via the options menu (see below).
There is a new options dialog reached via Settings --> Options. Note this is in development so the general and units tabs do nothing.
Setting folders for BglComp and FS are now moved to the Folders Tab.
The Parking Tab allows you to set default radius values for each type that will be remembered.
There is now an exit option on the file menu.
This build focusses on taxi links and gates and is intended to allow testing of those functions.
The taxi link function is extended to provide two additional defaults when drawing links. These boxes are found to the right of the taxi name box. The first allows selection of the surface to be used when drawing links and the second defines the width in meters to be used. Changing the selection for name, surface or width while in a link drawing mode should be effective for the next link drawn.
There is now a mode for drawing gates (you can still add one via the right click menu). The gate mode button is below the pointer button with the letter 'G'. Next to it is a selector for the type of gate to draw. Select gate mode and then you will get a Gate placement cursor. Left click to place a gate. Changing the Gate type while in gate mode should be effective for the next gate placed. Gates have a default radius for each type. This is based on the discussions on gate radius values on FSDeveloper.com. The defaults are user settable via the options menu (see below).
There is a new options dialog reached via Settings --> Options. Note this is in development so the general and units tabs do nothing.
Setting folders for BglComp and FS are now moved to the Folders Tab.
The Parking Tab allows you to set default radius values for each type that will be remembered.
There is now an exit option on the file menu.



